mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
**********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 ** ********************************************************** - Merged Big Maps Project code from BMP+MP trunk (Revision: 3340) o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP - Before THIS merge, I made a branch of the existing 1.13 source o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src - Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago - I will add VS 2010 projects and solution file in the next few days git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+10
-11
@@ -359,7 +359,6 @@ STR16 sTimeStrings[] =
|
||||
// Assignment Strings: what assignment does the merc have right now? For example, are they on a squad, training,
|
||||
// administering medical aid (doctor) or training a town. All are abbreviated. 8 letters is the longest it can be.
|
||||
|
||||
// HEADROCK HAM 3.6: Added string for Mobile Militia Training ("M.Militia"), string for Facility Staffing ("Facility")
|
||||
STR16 pAssignmentStrings[] =
|
||||
{
|
||||
L"Squad 1",
|
||||
@@ -389,7 +388,7 @@ STR16 pAssignmentStrings[] =
|
||||
L"In Trans", // in transit - abbreviated form
|
||||
L"Repair", // repairing
|
||||
L"Practice", // training themselves
|
||||
L"Militia", // training a town to revolt
|
||||
L"Militia", // training a town to revolt
|
||||
L"M.Militia", //training moving militia units
|
||||
L"Trainer", // training a teammate
|
||||
L"Student", // being trained by someone else
|
||||
@@ -693,7 +692,6 @@ STR16 pAttributeMenuStrings[] =
|
||||
L"Cancel",
|
||||
};
|
||||
|
||||
// HEADROCK HAM 3.6: Splitting Garrison and Mobile training.
|
||||
STR16 pTrainingMenuStrings[] =
|
||||
{
|
||||
L"Practice", // train yourself
|
||||
@@ -1156,7 +1154,7 @@ STR16 gzWeaponStatsFasthelp[ 29 ] =
|
||||
L"No Auto Mode!",
|
||||
L"APs to Bash",
|
||||
L"Autofire Penalty (Lower is better)",
|
||||
L"Burst Penalty (Lower is better)"
|
||||
L"Burst Penalty (Lower is better)",
|
||||
};
|
||||
|
||||
STR16 gzWeaponStatsFasthelpTactical[ 29 ] =
|
||||
@@ -1189,7 +1187,7 @@ STR16 gzWeaponStatsFasthelpTactical[ 29 ] =
|
||||
L"No Auto Mode!",
|
||||
L"APs to Bash",
|
||||
L"Autofire Penalty (Lower is better)",
|
||||
L"Burst Penalty (Lower is better)"
|
||||
L"Burst Penalty (Lower is better)",
|
||||
};
|
||||
|
||||
STR16 gzAmmoStatsFasthelp[ 20 ] =
|
||||
@@ -1742,7 +1740,6 @@ STR16 gsTimeStrings[] =
|
||||
|
||||
// text for the various facilities in the sector
|
||||
|
||||
// HEADROCK HAM 3.4: Changed "Industry" into "Factory"
|
||||
STR16 sFacilitiesStrings[] =
|
||||
{
|
||||
L"None",
|
||||
@@ -3908,14 +3905,14 @@ STR16 gzMPHScreenText[] =
|
||||
L"Randomise Starting Edge",
|
||||
L"You must enter a server name",
|
||||
L"Max Players must be between 2 and 4",
|
||||
L"Squad size must be between 1 and 5",
|
||||
L"Squad size must be between 1 and 6",
|
||||
L"Time of Day",
|
||||
L"Time of Day must be a 24 hour time (HH:MM)",
|
||||
L"Starting Cash must be a valid dollar amount (no cents)" ,
|
||||
L"Damage Multiplier",
|
||||
L"Damage Multiplier must be a number between 0 and 5",
|
||||
L"Turn Timer Multiplier",
|
||||
L"Turn Timer multiplier must be a number between 1 and 200",
|
||||
L"Turn Timer multiplier must be a number between 0 (no timed turns) and 200 (short timed turns)",
|
||||
L"Enable Civilians in CO-OP",
|
||||
L"Use New Inventory (NIV)",
|
||||
L"Enforce Maximum AI Enemies",
|
||||
@@ -4738,6 +4735,7 @@ STR16 MPClientMessage[] =
|
||||
L"Press 'Ready' to enter tactical screen.",
|
||||
L"Cannot connect because your version %S is different from the server version %S.",
|
||||
L"You killed an enemy soldier.",
|
||||
L"Cannot start the game, because all teams are the same.",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4770,7 +4768,8 @@ STR16 gszMPEdgesText[] =
|
||||
L"N",
|
||||
L"S",
|
||||
L"E",
|
||||
L"W"
|
||||
L"W",
|
||||
L"C", // "C"enter
|
||||
};
|
||||
|
||||
STR16 gszMPTeamNames[] =
|
||||
@@ -4778,7 +4777,8 @@ STR16 gszMPTeamNames[] =
|
||||
L"Foxtrot",
|
||||
L"Bravo",
|
||||
L"Delta",
|
||||
L"Charlie"
|
||||
L"Charlie",
|
||||
L"N/A", // Acronym of Not Applicable
|
||||
};
|
||||
|
||||
STR16 gszMPMapscreenText[] =
|
||||
@@ -5007,7 +5007,6 @@ STR16 gzFacilityAssignmentStrings[]=
|
||||
L"Trainer Leadership",
|
||||
L"Trainer Explosives",
|
||||
};
|
||||
|
||||
STR16 Additional113Text[]=
|
||||
{
|
||||
L"Jagged Alliance 2 v1.13 windowed mode requires a color depth of 16bpp or less.",
|
||||
|
||||
Reference in New Issue
Block a user