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**********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 ** ********************************************************** - Merged Big Maps Project code from BMP+MP trunk (Revision: 3340) o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP - Before THIS merge, I made a branch of the existing 1.13 source o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src - Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago - I will add VS 2010 projects and solution file in the next few days git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+13
-10
@@ -375,10 +375,10 @@ STR16 pAssignmentStrings[] =
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L"Transit", // in transit - abbreviated form
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L"Repar.", // repairing
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L"Üben", // training themselves
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L"Miliz", // training a town to revolt
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L"Miliz", // training a town to revolt
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L"M.Militia", //training moving militia units // TODO.Translate
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L"Trainer", // training a teammate
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L"Rekrut", // being trained by someone else
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L"Rekrut", // being trained by someone else
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L"Staff", // operating a strategic facility // TODO.Translate
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L"Rest", // Resting at a facility // TODO.Translate
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L"Tot", // dead
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@@ -671,7 +671,7 @@ STR16 pAttributeMenuStrings[] =
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STR16 pTrainingMenuStrings[] =
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{
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L"Üben", // train yourself
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L"Miliz", // train the town
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L"Miliz", // train the town
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L"Mobile Militia", // TODO.Translate
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L"Trainer", // train your teammates
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L"Rekrut", // be trained by an instructor
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@@ -2396,7 +2396,7 @@ STR16 pHistoryStrings[] =
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STR16 pHistoryLocations[] =
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{
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L"n.a", // N/A is an acronym for Not Applicable
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L"n.a.", // N/A is an acronym for Not Applicable
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};
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// icon text strings that appear on the laptop
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@@ -3461,7 +3461,7 @@ STR16 pMilitiaConfirmStrings[] =
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L"Milizen in %d Sektoren zu trainieren kostet $ %d. %s", // cost to train sveral sectors at once
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L"Sie können sich keine $%d für die Miliz hier leisten.",
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L"%s benötigt eine Loyalität von %d Prozent, um mit dem Milizen-Training fortzufahren.",
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L"Sie können die Miliz in %s nicht mehr trainieren.",
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L"Sie können die Miliz in %s nicht mehr trainieren.",
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L"You cannot afford the $%d to train mobile militia here.", // HEADROCK HAM 3.6: Mobile Militia TODO.Translate
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L"Continue training mobile militia in %s (%s %d)?", // HEADROCK HAM 3.6: Mobile Militia TODO.Translate
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L"Training mobile militia in %d sectors will cost $ %d. %s", // HEADROCK HAM 3.6: Mobile Militia TODO.Translate
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@@ -3706,14 +3706,14 @@ STR16 gzMPHScreenText[] =
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L"Zufällige Startzone",
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L"Sie müssen einen Server Namen eingeben.",
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L"Max. Spieleranzahl muss zwischen 2 und 4 sein.",
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L"Teamgröße muss zwischen 1 und 5 sein.",
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L"Teamgröße muss zwischen 1 und 6 sein.",
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L"Tageszeit",
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L"Tageszeit muss eine 24h Zeit (SS:MM) sein.",
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L"Startkapital muss ein gültiger Dollerwert (keine Cents) sein." ,
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L"Schaden Multiplikator",
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L"Schaden Multiplikator muss zwischen 0 and 5 sein.",
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L"Zeit Multiplikator",
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L"Zeit Multiplikator muss zwischen 1 and 200 sein.",
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L"Zeit Multiplikator muss zwischen 0 (keine Zeitbegrenzung) and 200 (max. Zeitbegrenzung) sein.",
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L"Erlaube Zivilisten in CO-OP",
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L"Verwende neues Inventar (NIV)",
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L"Erzwinge maximale AI Gegner",
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@@ -3823,7 +3823,7 @@ STR16 pMessageStrings[] =
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L"Pfd", //Abbreviation for pounds (Imperial weight measurement unit)
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L"Home", //Home as in homepage on the internet.
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L"US$", //Abbreviation for US Dollars
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L"n.a", //Lowercase acronym for not applicable.
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L"n.a.", //Lowercase acronym for not applicable.
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L"Inzwischen", //Meanwhile
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L"%s ist angekommen im Sektor %s%s", //30 Name/Squad has arrived in sector A9. Order must not change without notifying SirTech
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L"Version",
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@@ -4522,6 +4522,7 @@ STR16 MPClientMessage[] =
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L"Drücken Sie 'Bereit' um in den taktischen Bildschirm zu gelangen.",
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L"Kann keine Verbindung herstellen, weil Ihre Version %S unterschiedlich zur Server Version %S ist.",
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L"Sie haben einen gegnerischen Soldaten getötet.",
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L"Spiel kann nicht gestartet werden, weil es keine unterschiedlichen Teams gibt.",
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};
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STR16 MPHelp[] =
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@@ -4554,7 +4555,8 @@ STR16 gszMPEdgesText[] =
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L"N",
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L"S",
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L"O",
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L"W"
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L"W",
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L"M", // "C"enter
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};
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STR16 gszMPTeamNames[] =
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@@ -4562,7 +4564,8 @@ STR16 gszMPTeamNames[] =
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L"Foxtrot",
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L"Bravo",
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L"Delta",
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L"Charlie"
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L"Charlie",
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L"n.a.", // Acronym of Not Applicable
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};
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STR16 gszMPMapscreenText[] =
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