**********************************************************

** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2010-02-28 18:38:52 +00:00
parent a98c44ac78
commit 14750c6903
461 changed files with 23615 additions and 120157 deletions
+16 -30
View File
@@ -3,46 +3,32 @@
#include "vfs_location_interface.h"
namespace vfs
{
class ILibrary : public vfs::IVFSLocation<vfs::IReadable,vfs::IWriteType>
class VFS_API ILibrary : public vfs::TLocationTemplate<vfs::IReadable,vfs::IWriteType>
{
typedef vfs::TLocationTemplate<vfs::IReadable,vfs::IWriteType> tBaseClass;
public:
ILibrary(tReadableFile *pLibraryFile, vfs::Path const& sMountPoint, bool bOwnFile = false)
: vfs::IVFSLocation<vfs::IReadable,vfs::IWriteType>(sMountPoint), m_pLibraryFile(pLibraryFile), m_bOwnLibFile(bOwnFile)
{};
virtual ~ILibrary()
{
if(m_pLibraryFile && m_bOwnLibFile)
{
m_pLibraryFile->Close();
delete m_pLibraryFile;
m_pLibraryFile = NULL;
}
};
ILibrary(vfs::tReadableFile *libraryFile, vfs::Path const& mountPoint, bool ownFile = false);
virtual ~ILibrary();
virtual bool Init() = 0;
virtual bool CloseLibrary() = 0;
virtual bool init() = 0;
virtual void closeLibrary() = 0;
virtual bool Close(tFileType *pFileHandle) = 0;
virtual bool OpenRead(tFileType *pFileHandle) = 0;
virtual bool Read(tFileType *pFileHandle, Byte* pData, UInt32 uiBytesToRead, UInt32& uiBytesRead) = 0;
virtual void close(tFileType *fileHandle) = 0;
virtual bool openRead(tFileType *fileHandle) = 0;
virtual vfs::size_t read(tFileType *fileHandle, vfs::Byte* data, vfs::size_t bytesToRead) = 0;
virtual UInt32 GetReadLocation(tFileType *pFileHandle) = 0;
virtual bool SetReadLocation(tFileType *pFileHandle, UInt32 uiPositionInBytes) = 0;
virtual bool SetReadLocation(tFileType *pFileHandle, Int32 uiOffsetInBytes, IBaseFile::ESeekDir eSeekDir) = 0;
virtual vfs::size_t getReadPosition(tFileType *fileHandle) = 0;
virtual void setReadPosition(tFileType *fileHandle, vfs::size_t positionInBytes) = 0;
virtual void setReadPosition(tFileType *fileHandle, vfs::offset_t offsetInBytes, IBaseFile::ESeekDir seekDir) = 0;
virtual bool GetFileSize(tFileType *pFileHandle, UInt32& uiFileSize) = 0;
virtual vfs::size_t getSize(tFileType *pFileHandle) = 0;
vfs::Path const& GetLibName()
{
return m_pLibraryFile->GetFileName();
}
vfs::Path const& getName();
protected:
vfs::tReadableFile* m_pLibraryFile;
bool m_bOwnLibFile;
bool m_ownLibFile;
vfs::tReadableFile* m_libraryFile;
};
}