**********************************************************

** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2010-02-28 18:38:52 +00:00
parent a98c44ac78
commit 14750c6903
461 changed files with 23615 additions and 120157 deletions
+16 -27
View File
@@ -6,47 +6,36 @@
namespace vfs
{
class CLibDirectory : public vfs::IDirectory<vfs::IWriteType>
class CLibDirectory : public vfs::TDirectory<vfs::IWriteType>
{
typedef vfs::TDirectory<vfs::IWriteType> tBaseClass;
typedef std::map<vfs::Path, tFileType*, vfs::Path::Less> tFileCatalogue;
class IterImpl : public tClassType::Iterator::IImplemetation
{
public:
IterImpl(CLibDirectory& lib);
virtual ~IterImpl();
virtual tFileType* value();
virtual void next();
private:
CLibDirectory& _lib;
tFileCatalogue::iterator _iter;
};
class IterImpl;
public:
CLibDirectory(vfs::Path const& sLocalPath, vfs::Path const& sRealPath)
: vfs::IDirectory<vfs::IWriteType>(sLocalPath,sRealPath)
{};
CLibDirectory(vfs::Path const& sLocalPath, vfs::Path const& sRealPath);
virtual ~CLibDirectory();
/**
* IDirectory interface
* TDirectory interface
*/
virtual tFileType* AddFile(vfs::Path const& sFilename, bool bDeleteOldFile=false);
virtual bool AddFile(tFileType* pFile, bool bDeleteOldFile=false);
virtual bool DeleteFileFromDirectory(vfs::Path const& sFileName);
virtual bool CreateSubDirectory(vfs::Path const& sSubDirPath);
virtual bool DeleteDirectory(vfs::Path const& sDirPath);
virtual tFileType* addFile(vfs::Path const& filename, bool deleteOldFile=false);
virtual bool addFile(tFileType* file, bool deleteOldFile=false);
virtual bool deleteFileFromDirectory(vfs::Path const& filename);
virtual bool createSubDirectory(vfs::Path const& subDirPath);
virtual bool deleteDirectory(vfs::Path const& dirPath);
/**
* IVFSLocation interface
* TVFSLocation interface
*/
virtual bool FileExists(vfs::Path const& sFileName);
virtual vfs::IBaseFile* GetFile(vfs::Path const& sFileName);
virtual tFileType* GetFileTyped(vfs::Path const& sFileName);
virtual void GetSubDirList(std::list<vfs::Path>& rlSubDirs);
virtual bool fileExists(vfs::Path const& filename);
virtual vfs::IBaseFile* getFile(vfs::Path const& filename);
virtual tFileType* getFileTyped(vfs::Path const& filename);
virtual void getSubDirList(std::list<vfs::Path>& rlSubDirs);
virtual Iterator begin();
protected:
tFileCatalogue m_mapFiles;
tFileCatalogue m_files;
};
} // -end- namespace