From 15fd8a17eef8b2e58a5036ab7167a164af39479b Mon Sep 17 00:00:00 2001 From: lalien Date: Mon, 4 Jun 2007 17:52:48 +0000 Subject: [PATCH] - Externalized game starting time git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@820 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Ja2_Options.INI | 18 ++++++++++++++++++ gamedir/Data/Ja2_Options.INI | 18 ++++++++++++++++++ 2 files changed, 36 insertions(+) diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 582310230..86112afff 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -52,6 +52,24 @@ EXPERIENCED_CASH = 35000 EXPERT_CASH = 30000 INSANE_CASH = 15000 + +;****************************************************************************************************************************** +; Game starting time and merc arrival delay +; +; GAME_STARTING_TIME is time when the game starts +; FIRST_ARRIVAL_DELAY is a delay between game start and merc arrival +; +; Do not change this setting after the game has started +; Do not set the values too low +;****************************************************************************************************************************** + +; Default value is 3600 (1:00) +GAME_STARTING_TIME = 3600 + +; Default value is 21600 (6:00) +FIRST_ARRIVAL_DELAY = 21600 + + ;****************************************************************************************************************************** ; Should the game use the externalized sector loadscreens? ; If set to TRUE, the game will use the loadscreens defined in TableData\Map\SectorLoadscreens.xml. diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index 18ac4c7cd..bb0438a8c 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -52,6 +52,24 @@ EXPERIENCED_CASH = 35000 EXPERT_CASH = 30000 INSANE_CASH = 15000 + +;****************************************************************************************************************************** +; Game starting time and merc arrival delay +; +; GAME_STARTING_TIME is time when the game starts +; FIRST_ARRIVAL_DELAY is a delay between game start and merc arrival +; +; Do not change this setting after the game has started +; Do not set the values too low +;****************************************************************************************************************************** + +; Default value is 3600 (1:00) +GAME_STARTING_TIME = 3600 + +; Default value is 21600 (6:00) +FIRST_ARRIVAL_DELAY = 21600 + + ;****************************************************************************************************************************** ; Should the game use the externalized sector loadscreens? ; If set to TRUE, the game will use the loadscreens defined in TableData\Map\SectorLoadscreens.xml.