From 16057eaae57e5ed14c8a7e73a6fb3f6e18c60e74 Mon Sep 17 00:00:00 2001 From: Shadooow Date: Thu, 1 Jul 2021 13:41:13 +0000 Subject: [PATCH] fixed endless clock issue persisting after using quickload git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9122 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Turn Based Input.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Tactical/Turn Based Input.cpp b/Tactical/Turn Based Input.cpp index db78610a..3365ad35 100644 --- a/Tactical/Turn Based Input.cpp +++ b/Tactical/Turn Based Input.cpp @@ -1834,6 +1834,7 @@ void GetKeyboardInput( UINT32 *puiNewEvent ) guiPreviousOptionScreen = GAME_SCREEN; + EscapeUILock(); // cancel, the player can move when it is not its turn! //Heinz: 28.02.09 BUGFIX: player doesn't need to see save/load screen //LeaveTacticalScreen( SAVE_LOAD_SCREEN );