From 16c6969518aad9a876eda845bbcfa4c86818ccb2 Mon Sep 17 00:00:00 2001 From: Flugente Date: Thu, 11 Apr 2013 21:32:00 +0000 Subject: [PATCH] added team-specific modifiers for AI suppression git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1647 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Ja2_Options.INI | 13 +++++++++++++ gamedir/Data-UB/Ja2_Options.ini | 13 +++++++++++++ 2 files changed, 26 insertions(+) diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 1c836c579..f95d0e546 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -1764,6 +1764,19 @@ COVER_SYSTEM_UPDATE_DELAY = 500 SUPPRESSION_EFFECTIVENESS = 75 +;------------------------------------------------------------------------------------------------------------------------------ +; These modifiers control suppression effectiveness for different teams. They work together with SUPPRESSION_EFFECTIVENESS, +; not instead +; +; 0 = JA2 Default: Suppression is DISABLED. +; 100 = Suppression is fully activated. +; +; This value can be raised to 65535... But don't. Values over 200 are already excessive. +;------------------------------------------------------------------------------------------------------------------------------ + +SUPPRESSION_EFFECTIVENESS_PLAYER = 100 +SUPPRESSION_EFFECTIVENESS_AI = 100 + ;------------------------------------------------------------------------------------------------------------------------------ ; Minimum and Maximum amount of Suppression Tolerance a character can have. ; diff --git a/gamedir/Data-UB/Ja2_Options.ini b/gamedir/Data-UB/Ja2_Options.ini index 432da98a7..1dad18678 100644 --- a/gamedir/Data-UB/Ja2_Options.ini +++ b/gamedir/Data-UB/Ja2_Options.ini @@ -1734,6 +1734,19 @@ COVER_SYSTEM_UPDATE_DELAY = 500 SUPPRESSION_EFFECTIVENESS = 75 +;------------------------------------------------------------------------------------------------------------------------------ +; These modifiers control suppression effectiveness for different teams. They work together with SUPPRESSION_EFFECTIVENESS, +; not instead +; +; 0 = JA2 Default: Suppression is DISABLED. +; 100 = Suppression is fully activated. +; +; This value can be raised to 65535... But don't. Values over 200 are already excessive. +;------------------------------------------------------------------------------------------------------------------------------ + +SUPPRESSION_EFFECTIVENESS_PLAYER = 100 +SUPPRESSION_EFFECTIVENESS_AI = 100 + ;------------------------------------------------------------------------------------------------------------------------------ ; Minimum and Maximum amount of Suppression Tolerance a character can have. ;