Cleanup FindBestNearbyCover

* Add optional parameter to ignore search range
This commit is contained in:
Asdow
2026-01-19 22:29:06 +02:00
parent e634edd862
commit 16fc2d8177
3 changed files with 20 additions and 83 deletions
+1 -1
View File
@@ -535,7 +535,7 @@ void HandleRenderDebugInfoModes()
GetSoldier(&pSoldier, usSoldierIndex);
if (previousSoldier != pSoldier || previousLocation != pSoldier->sGridNo || previousStance != gAnimControl[pSoldier->usAnimState].ubEndHeight)
{
FindBestNearbyCover(pSoldier, pSoldier->aiData.bAIMorale, &iPercentBetter);
FindBestNearbyCover(pSoldier, pSoldier->aiData.bAIMorale, &iPercentBetter, NOWHERE, false);
previousSoldier = pSoldier;
previousLocation = pSoldier->sGridNo;
previousStance = gAnimControl[pSoldier->usAnimState].ubEndHeight;