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Fix: crash when gas spreads on certain structures
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9140 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2673,7 +2673,7 @@ void GetRayStopInfo( UINT32 uiNewSpot, UINT8 ubDir, INT8 bLevel, BOOLEAN fSmokeE
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BOOLEAN fTravelCostObs = FALSE;
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UINT32 uiRangeReduce;
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INT32 sNewGridNo;
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STRUCTURE * pBlockingStructure;
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STRUCTURE * pBlockingStructure = NULL;
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BOOLEAN fBlowWindowSouth = FALSE;
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BOOLEAN fReduceRay = TRUE;
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