- bugfix: Getting incorrect data & CTDs when using multiple IMP characters with same voices. Now it is possible to have up to 6 merc with the same voice without getting incorrect data. No more need to use different voices! (IF YOU PLAY WITH MULTIPLE IMPS, YOU SHOULD START A NEW GAME, BECAUSE THE IMP CHARACTERS GAME DATA IS INCORRECT!)

- bugfix: CTD when using Random personality in I.M.P creation
- moved Random personality flag from INI to option screen
- added MAX_IMP_CHARACTERS entry in the ja2_options.ini (Range: 0 - 6)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@528 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2006-09-17 07:31:34 +00:00
parent c975007d4d
commit 18a1d0e519
17 changed files with 264 additions and 178 deletions
+3 -2
View File
@@ -2061,9 +2061,10 @@ STR16 pImpPopUpStrings[] =
L"Vous allez établir un nouveau profil. Etes-vous sûr de vouloir recommencer ?",
L"Veuillez entrer votre nom et votre sexe.",
L"Vous n'avez pas les moyens de vous offrir une analyse de profil.",
L"Option inaccessible pour le moment.",
L"Option inaccessible pour le moment.",
L"Pour que cette analyse soit efficace, il doit vous rester au moins une place dans votre escouade.",
L"Profil déjà établi.",
L"You have already reached the maximum number of I.M.P. characters.",
};
@@ -3519,7 +3520,7 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, weapon ranges will be shown in tiles.",
L"When ON, tracer effect will be shown for single shots.",
L"When ON, you will hear rain noises when it is raining.",
L"When ON, I.M.P characters will get random personality and attitude.",
};