- Bugfix: Fixed initialization error of enemy taunts. The file was not found in the new location (TableData\EnemyTaunts\EnemyTaunts.xml), because the game looked in the old one (TableData\EnemyTaunts.xml)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-11-28 16:06:51 +00:00
parent 4b7258f8b3
commit 18af587c75
2 changed files with 6 additions and 1 deletions
+3
View File
@@ -1027,10 +1027,12 @@ BOOLEAN LoadExternalGameplayData(STR directoryName)
GETFILESTRUCT FileInfo;
char tauntFileNamePattern[MAX_PATH];
strcpy(tauntFileNamePattern, directoryName);
strcat(tauntFileNamePattern, TAUNTSFOLDERNAME);
strcat(tauntFileNamePattern, TAUNTSFILENAMEBEGINNING"*"TAUNTSFILENAMEENDING);
if( GetFileFirst(tauntFileNamePattern, &FileInfo) )
{
strcpy(fileName, directoryName);
strcat(fileName, TAUNTSFOLDERNAME);
strcat(fileName, FileInfo.zFileName);
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));
SGP_THROW_IFFALSE(ReadInTaunts(fileName,FALSE), fileName);
@@ -1045,6 +1047,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName)
while( GetFileNext(&FileInfo) )
{
strcpy(fileName, directoryName);
strcat(fileName, TAUNTSFOLDERNAME);
strcat(fileName, FileInfo.zFileName);
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));
SGP_THROW_IFFALSE(ReadInTaunts(fileName,FALSE), fileName);