From 18f2420a2e7bd3554b50bdf4a551e3bc82d1ae8a Mon Sep 17 00:00:00 2001 From: Wanne Date: Fri, 24 Aug 2012 13:31:48 +0000 Subject: [PATCH] - Updated Version: 5520 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5521 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- GameVersion.cpp | 18 +++++++++--------- builddefines.h | 2 +- ja2_VS2005.vcproj | 6 +++--- 3 files changed, 13 insertions(+), 13 deletions(-) diff --git a/GameVersion.cpp b/GameVersion.cpp index a5810c4ca..a54085373 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -15,9 +15,9 @@ #ifdef JA2EDITOR #ifdef JA2UB - CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.5423 (Development Build)" }; + CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.5520 (Development Build)" }; #else - CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.5423 (Development Build)" }; + CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.5520 (Development Build)" }; #endif // ------------------------------ @@ -27,11 +27,11 @@ //DEBUG BUILD VERSION #ifdef JA2UB - CHAR16 zVersionLabel[256] = { L"Debug: Unfinished Business - v1.13.5423 (Development Build)" }; + CHAR16 zVersionLabel[256] = { L"Debug: Unfinished Business - v1.13.5520 (Development Build)" }; #elif defined (JA113DEMO) - CHAR16 zVersionLabel[256] = { L"Debug: JA2 Demo - v1.13.5423 (Development Build)" }; + CHAR16 zVersionLabel[256] = { L"Debug: JA2 Demo - v1.13.5520 (Development Build)" }; #else - CHAR16 zVersionLabel[256] = { L"Debug: v1.13.5423 (Development Build)" }; + CHAR16 zVersionLabel[256] = { L"Debug: v1.13.5520 (Development Build)" }; #endif #elif defined CRIPPLED_VERSION @@ -46,16 +46,16 @@ //RELEASE BUILD VERSION #ifdef JA2UB - CHAR16 zVersionLabel[256] = { L"Release Unfinished Business - v1.13.5423 (Development Build)" }; + CHAR16 zVersionLabel[256] = { L"Release Unfinished Business - v1.13.5520 (Development Build)" }; #elif defined (JA113DEMO) - CHAR16 zVersionLabel[256] = { L"Release JA2 Demo - v1.13.5423 (Development Build)" }; + CHAR16 zVersionLabel[256] = { L"Release JA2 Demo - v1.13.5520 (Development Build)" }; #else - CHAR16 zVersionLabel[256] = { L"Release v1.13.5423 (Development Build)" }; + CHAR16 zVersionLabel[256] = { L"Release v1.13.5520 (Development Build)" }; #endif #endif -CHAR8 czVersionNumber[16] = { "Build 12.07.25" }; //YY.MM.DD +CHAR8 czVersionNumber[16] = { "Build 12.08.24" }; //YY.MM.DD CHAR16 zTrackingNumber[16] = { L"Z" }; // SAVE_GAME_VERSION is defined in header, change it there diff --git a/builddefines.h b/builddefines.h index 839ac153d..a96552979 100644 --- a/builddefines.h +++ b/builddefines.h @@ -20,7 +20,7 @@ // WANNE: With these define we can build JA2 DEMO version that runs with 1.13 // The 2 UB defines (JA2UB and JA2UBMAPS) should be disabled, because we only want to build the demo version from the JA2 code! -// #define JA113DEMO +//#define JA113DEMO // ***************************** // ----------------------------- diff --git a/ja2_VS2005.vcproj b/ja2_VS2005.vcproj index 2a332d254..edda29289 100644 --- a/ja2_VS2005.vcproj +++ b/ja2_VS2005.vcproj @@ -66,7 +66,7 @@