diff --git a/GameVersion.cpp b/GameVersion.cpp index 6100928f..83e53c76 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" }; #else //RELEASE BUILD VERSION - INT16 zVersionLabel[256] = { L"Release v1.13.178" }; + INT16 zVersionLabel[256] = { L"Release v1.13.181" }; #endif -INT8 czVersionNumber[16] = { "Build 06.05.30" }; +INT8 czVersionNumber[16] = { "Build 06.06.07" }; INT16 zTrackingNumber[16] = { L"Z" }; diff --git a/JA2.vcproj b/JA2.vcproj index 555e6047..c9633933 100644 --- a/JA2.vcproj +++ b/JA2.vcproj @@ -43,7 +43,7 @@ inv[HANDPOS].ubGunShotsLeft == 0) + else if (pSoldier->inv[HANDPOS].ubGunShotsLeft == 0 /*SB*/ || !(pSoldier->inv[HANDPOS].ubGunState & GS_CARTRIDGE_IN_CHAMBER)) { return(NOSHOOT_NOAMMO); }