From 19b7f398e9dcad73119cfaad360dde5ba7d98109 Mon Sep 17 00:00:00 2001 From: lalien Date: Tue, 6 Jun 2006 12:29:04 +0000 Subject: [PATCH] - manual reload ai fixed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@181 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- GameVersion.cpp | 4 ++-- JA2.vcproj | 4 ++-- TacticalAI/AIUtils.cpp | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/GameVersion.cpp b/GameVersion.cpp index 6100928f..83e53c76 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" }; #else //RELEASE BUILD VERSION - INT16 zVersionLabel[256] = { L"Release v1.13.178" }; + INT16 zVersionLabel[256] = { L"Release v1.13.181" }; #endif -INT8 czVersionNumber[16] = { "Build 06.05.30" }; +INT8 czVersionNumber[16] = { "Build 06.06.07" }; INT16 zTrackingNumber[16] = { L"Z" }; diff --git a/JA2.vcproj b/JA2.vcproj index 555e6047..c9633933 100644 --- a/JA2.vcproj +++ b/JA2.vcproj @@ -43,7 +43,7 @@ inv[HANDPOS].ubGunShotsLeft == 0) + else if (pSoldier->inv[HANDPOS].ubGunShotsLeft == 0 /*SB*/ || !(pSoldier->inv[HANDPOS].ubGunState & GS_CARTRIDGE_IN_CHAMBER)) { return(NOSHOOT_NOAMMO); }