- updated some editor files for the high resolution

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@601 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2006-10-12 15:59:33 +00:00
parent 10817d380e
commit 1a1af6b52a
8 changed files with 44 additions and 43 deletions
+13 -13
View File
@@ -513,24 +513,24 @@ void InitDoorEditing( INT32 iMapIndex )
DisableEditorTaskbar();
MSYS_DefineRegion( &DoorRegion, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, MSYS_PRIORITY_HIGH-2, 0, MSYS_NO_CALLBACK, MSYS_NO_CALLBACK );
iDoorButton[ DOOR_BACKGROUND ] =
CreateTextButton( 0, 0, 0, 0, BUTTON_USE_DEFAULT, iScreenWidthOffset + 200, 2 * iScreenHeightOffset + 130, 240, 100, BUTTON_TOGGLE, MSYS_PRIORITY_HIGH - 1,
CreateTextButton( 0, 0, 0, 0, BUTTON_USE_DEFAULT, iScreenWidthOffset + 200, iScreenHeightOffset + 130, 240, 100, BUTTON_TOGGLE, MSYS_PRIORITY_HIGH - 1,
BUTTON_NO_CALLBACK, BUTTON_NO_CALLBACK );
DisableButton( iDoorButton[ DOOR_BACKGROUND ] );
SpecifyDisabledButtonStyle( iDoorButton[ DOOR_BACKGROUND ], DISABLED_STYLE_NONE );
iDoorButton[ DOOR_OKAY ] =
CreateTextButton(L"Okay", FONT12POINT1, FONT_BLACK, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 330, 2 * iScreenHeightOffset + 195, 50, 30, BUTTON_TOGGLE, MSYS_PRIORITY_HIGH, DEFAULT_MOVE_CALLBACK,
iScreenWidthOffset + 330, iScreenHeightOffset + 195, 50, 30, BUTTON_TOGGLE, MSYS_PRIORITY_HIGH, DEFAULT_MOVE_CALLBACK,
DoorOkayCallback );
iDoorButton[ DOOR_CANCEL ] =
CreateTextButton(L"Cancel", FONT12POINT1, FONT_BLACK, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 385, 2 * iScreenHeightOffset + 195, 50, 30, BUTTON_TOGGLE, MSYS_PRIORITY_HIGH, DEFAULT_MOVE_CALLBACK,
iScreenWidthOffset + 385, iScreenHeightOffset + 195, 50, 30, BUTTON_TOGGLE, MSYS_PRIORITY_HIGH, DEFAULT_MOVE_CALLBACK,
DoorCancelCallback );
InitTextInputModeWithScheme( DEFAULT_SCHEME );
AddTextInputField( iScreenWidthOffset + 210, 2 * iScreenHeightOffset + 155, 25, 16, MSYS_PRIORITY_HIGH, L"0", 3, INPUTTYPE_NUMERICSTRICT );
AddTextInputField( iScreenWidthOffset + 210, 2 * iScreenHeightOffset + 175, 25, 16, MSYS_PRIORITY_HIGH, L"0", 2, INPUTTYPE_NUMERICSTRICT );
AddTextInputField( iScreenWidthOffset + 210, 2 * iScreenHeightOffset + 195, 25, 16, MSYS_PRIORITY_HIGH, L"0", 2, INPUTTYPE_NUMERICSTRICT );
AddTextInputField( iScreenWidthOffset + 210, iScreenHeightOffset + 155, 25, 16, MSYS_PRIORITY_HIGH, L"0", 3, INPUTTYPE_NUMERICSTRICT );
AddTextInputField( iScreenWidthOffset + 210, iScreenHeightOffset + 175, 25, 16, MSYS_PRIORITY_HIGH, L"0", 2, INPUTTYPE_NUMERICSTRICT );
AddTextInputField( iScreenWidthOffset + 210, iScreenHeightOffset + 195, 25, 16, MSYS_PRIORITY_HIGH, L"0", 2, INPUTTYPE_NUMERICSTRICT );
iDoorButton[ DOOR_LOCKED ] =
CreateCheckBoxButton( iScreenWidthOffset + 210, 2 * iScreenHeightOffset + 215, "EDITOR//SmCheckbox.sti", MSYS_PRIORITY_HIGH, DoorToggleLockedCallback );
CreateCheckBoxButton( iScreenWidthOffset + 210, iScreenHeightOffset + 215, "EDITOR//SmCheckbox.sti", MSYS_PRIORITY_HIGH, DoorToggleLockedCallback );
pDoor = FindDoorInfoAtGridNo( iDoorMapIndex );
if( pDoor )
@@ -645,18 +645,18 @@ void FindNextLockedDoor()
void RenderDoorEditingWindow()
{
InvalidateRegion( iScreenWidthOffset + 200, 2 * iScreenHeightOffset + 130, iScreenWidthOffset + 440, 2 * iScreenHeightOffset + 230 );
InvalidateRegion( iScreenWidthOffset + 200, iScreenHeightOffset + 130, iScreenWidthOffset + 440, iScreenHeightOffset + 230 );
SetFont( FONT10ARIAL );
SetFontForeground( FONT_YELLOW );
SetFontShadow( FONT_NEARBLACK );
SetFontBackground( 0 );
mprintf( iScreenWidthOffset + 210, 2 * iScreenHeightOffset + 140, L"Editing lock attributes at map index %d.", iDoorMapIndex );
mprintf( iScreenWidthOffset + 210, iScreenHeightOffset + 140, L"Editing lock attributes at map index %d.", iDoorMapIndex );
SetFontForeground( FONT_GRAY2 );
mprintf( iScreenWidthOffset + 238, 2 * iScreenHeightOffset + 160, L"Lock ID" );
mprintf( iScreenWidthOffset + 238, 2 * iScreenHeightOffset + 180, L"Trap Type" );
mprintf( iScreenWidthOffset + 238, 2 * iScreenHeightOffset + 200, L"Trap Level" );
mprintf( iScreenWidthOffset + 238, 2 * iScreenHeightOffset + 218, L"Locked" );
mprintf( iScreenWidthOffset + 238, iScreenHeightOffset + 160, L"Lock ID" );
mprintf( iScreenWidthOffset + 238, iScreenHeightOffset + 180, L"Trap Type" );
mprintf( iScreenWidthOffset + 238, iScreenHeightOffset + 200, L"Trap Level" );
mprintf( iScreenWidthOffset + 238, iScreenHeightOffset + 218, L"Locked" );
}
void KillDoorEditing()