diff --git a/gamedir-languages/Chinese_Version/vfs_config.JA2113.ini b/gamedir-languages/Chinese_Version/vfs_config.JA2113.ini new file mode 100644 index 000000000..460e8f6da --- /dev/null +++ b/gamedir-languages/Chinese_Version/vfs_config.JA2113.ini @@ -0,0 +1,183 @@ +[vfs_config] +PROFILES = SlfLibs, Vanilla, v113, UserProf + +[PROFILE_SlfLibs] +NAME = SLF Libs +LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Chinese, Cursors, Data, Faces, Fonts, Interface, Intro, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Radarmaps, Sounds, Speech, Tilesets +PROFILE_ROOT = + +[PROFILE_Vanilla] +NAME = Vanilla Dirs +LOCATIONS = data_dir +PROFILE_ROOT = + +[PROFILE_v113] +NAME = v1.13 +LOCATIONS = datav113_dir +PROFILE_ROOT = + +[PROFILE_UserProf] +NAME = Player Profile +LOCATIONS = uprof_root +PROFILE_ROOT = Profiles\UserProfile_JA2113 +WRITE = true + +############################################################# +## DATA PATHs ## +############################################################# +[LOC_data_dir] +TYPE = DIRECTORY +PATH = Data +MOUNT_POINT = + +[LOC_datav113_dir] +TYPE = DIRECTORY +PATH = Data-1.13 +MOUNT_POINT = + +[LOC_uprof_root] +TYPE = DIRECTORY +PATH = +MOUNT_POINT = +############################################################# +## LIBRARIEs ## +############################################################# +[LOC_Ambient] +TYPE = LIBRARY +PATH = Data/Ambient.slf +VFS_PATH = Ambient.slf +MOUNT_POINT = + +[LOC_Anims] +TYPE = LIBRARY +PATH = Data/Anims.slf +VFS_PATH = Anims.slf +MOUNT_POINT = + +[LOC_BattleSNDS] +TYPE = LIBRARY +PATH = Data/BattleSNDS.slf +VFS_PATH = BattleSNDS.slf +MOUNT_POINT = + +[LOC_BigItems] +TYPE = LIBRARY +PATH = Data/BigItems.slf +VFS_PATH = BigItems.slf +MOUNT_POINT = + +[LOC_Binarydata] +TYPE = LIBRARY +PATH = Data/Binarydata.slf +VFS_PATH = Binarydata.slf +MOUNT_POINT = + +[LOC_Chinese] +TYPE = LIBRARY +PATH = Data/Chinese.slf +VFS_PATH = Chinese.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Cursors] +TYPE = LIBRARY +PATH = Data/Cursors.slf +VFS_PATH = Cursors.slf +MOUNT_POINT = + +[LOC_Data] +TYPE = LIBRARY +PATH = Data/Data.slf +VFS_PATH = Data.slf +MOUNT_POINT = + +[LOC_Faces] +TYPE = LIBRARY +PATH = Data/Faces.slf +VFS_PATH = Faces.slf +MOUNT_POINT = + +[LOC_Fonts] +TYPE = LIBRARY +PATH = Data/Fonts.slf +VFS_PATH = Fonts.slf +MOUNT_POINT = + +[LOC_Interface] +TYPE = LIBRARY +PATH = Data/Interface.slf +VFS_PATH = Interface.slf +MOUNT_POINT = + +[LOC_Intro] +TYPE = LIBRARY +PATH = Data/Intro.slf +VFS_PATH = Intro.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Laptop] +TYPE = LIBRARY +PATH = Data/Laptop.slf +VFS_PATH = Laptop.slf +MOUNT_POINT = + +[LOC_Loadscreens] +TYPE = LIBRARY +PATH = Data/Loadscreens.slf +VFS_PATH = Loadscreens.slf +MOUNT_POINT = + +[LOC_Maps] +TYPE = LIBRARY +PATH = Data/Maps.slf +VFS_PATH = Maps.slf +MOUNT_POINT = + +[LOC_Mercedt] +TYPE = LIBRARY +PATH = Data/Mercedt.slf +VFS_PATH = Mercedt.slf +MOUNT_POINT = + +[LOC_Music] +TYPE = LIBRARY +PATH = Data/Music.slf +VFS_PATH = Music.slf +MOUNT_POINT = + +[LOC_Npc_speech] +TYPE = LIBRARY +PATH = Data/Npc_speech.slf +VFS_PATH = Npc_speech.slf +MOUNT_POINT = + +[LOC_Npcdata] +TYPE = LIBRARY +PATH = Data/Npcdata.slf +VFS_PATH = Npcdata.slf +MOUNT_POINT = + +[LOC_Radarmaps] +TYPE = LIBRARY +PATH = Data/Radarmaps.slf +VFS_PATH = Radarmaps.slf +MOUNT_POINT = + +[LOC_Sounds] +TYPE = LIBRARY +PATH = Data/Sounds.slf +VFS_PATH = Sounds.slf +MOUNT_POINT = + +[LOC_Speech] +TYPE = LIBRARY +PATH = Data/Speech.slf +VFS_PATH = Speech.slf +MOUNT_POINT = + +[LOC_Tilesets] +TYPE = LIBRARY +PATH = Data/Tilesets.slf +VFS_PATH = Tilesets.slf +MOUNT_POINT = diff --git a/gamedir-languages/Chinese_Version/vfs_config.JA2Vanilla.ini b/gamedir-languages/Chinese_Version/vfs_config.JA2Vanilla.ini new file mode 100644 index 000000000..d10f9649d --- /dev/null +++ b/gamedir-languages/Chinese_Version/vfs_config.JA2Vanilla.ini @@ -0,0 +1,173 @@ +[vfs_config] +PROFILES = SlfLibs, Vanilla, UserProf + +[PROFILE_SlfLibs] +NAME = SLF Libs +LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Chinese, Cursors, Data, Faces, Fonts, Interface, Intro, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Radarmaps, Sounds, Speech, Tilesets +PROFILE_ROOT = + +[PROFILE_Vanilla] +NAME = Vanilla Dirs +LOCATIONS = data_dir +PROFILE_ROOT = + +[PROFILE_UserProf] +NAME = Player Profile +LOCATIONS = uprof_root +PROFILE_ROOT = Profiles\UserProfile_Ja2Vanilla +WRITE = true + +############################################################# +## DATA PATHs ## +############################################################# +[LOC_data_dir] +TYPE = DIRECTORY +PATH = Data +MOUNT_POINT = + +[LOC_uprof_root] +TYPE = DIRECTORY +PATH = +MOUNT_POINT = +############################################################# +## LIBRARIEs ## +############################################################# +[LOC_Ambient] +TYPE = LIBRARY +PATH = Data/Ambient.slf +VFS_PATH = Ambient.slf +MOUNT_POINT = + +[LOC_Anims] +TYPE = LIBRARY +PATH = Data/Anims.slf +VFS_PATH = Anims.slf +MOUNT_POINT = + +[LOC_BattleSNDS] +TYPE = LIBRARY +PATH = Data/BattleSNDS.slf +VFS_PATH = BattleSNDS.slf +MOUNT_POINT = + +[LOC_BigItems] +TYPE = LIBRARY +PATH = Data/BigItems.slf +VFS_PATH = BigItems.slf +MOUNT_POINT = + +[LOC_Binarydata] +TYPE = LIBRARY +PATH = Data/Binarydata.slf +VFS_PATH = Binarydata.slf +MOUNT_POINT = + +[LOC_Chinese] +TYPE = LIBRARY +PATH = Data/Chinese.slf +VFS_PATH = Chinese.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Cursors] +TYPE = LIBRARY +PATH = Data/Cursors.slf +VFS_PATH = Cursors.slf +MOUNT_POINT = + +[LOC_Data] +TYPE = LIBRARY +PATH = Data/Data.slf +VFS_PATH = Data.slf +MOUNT_POINT = + +[LOC_Faces] +TYPE = LIBRARY +PATH = Data/Faces.slf +VFS_PATH = Faces.slf +MOUNT_POINT = + +[LOC_Fonts] +TYPE = LIBRARY +PATH = Data/Fonts.slf +VFS_PATH = Fonts.slf +MOUNT_POINT = + +[LOC_Interface] +TYPE = LIBRARY +PATH = Data/Interface.slf +VFS_PATH = Interface.slf +MOUNT_POINT = + +[LOC_Intro] +TYPE = LIBRARY +PATH = Data/Intro.slf +VFS_PATH = Intro.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Laptop] +TYPE = LIBRARY +PATH = Data/Laptop.slf +VFS_PATH = Laptop.slf +MOUNT_POINT = + +[LOC_Loadscreens] +TYPE = LIBRARY +PATH = Data/Loadscreens.slf +VFS_PATH = Loadscreens.slf +MOUNT_POINT = + +[LOC_Maps] +TYPE = LIBRARY +PATH = Data/Maps.slf +VFS_PATH = Maps.slf +MOUNT_POINT = + +[LOC_Mercedt] +TYPE = LIBRARY +PATH = Data/Mercedt.slf +VFS_PATH = Mercedt.slf +MOUNT_POINT = + +[LOC_Music] +TYPE = LIBRARY +PATH = Data/Music.slf +VFS_PATH = Music.slf +MOUNT_POINT = + +[LOC_Npc_speech] +TYPE = LIBRARY +PATH = Data/Npc_speech.slf +VFS_PATH = Npc_speech.slf +MOUNT_POINT = + +[LOC_Npcdata] +TYPE = LIBRARY +PATH = Data/Npcdata.slf +VFS_PATH = Npcdata.slf +MOUNT_POINT = + +[LOC_Radarmaps] +TYPE = LIBRARY +PATH = Data/Radarmaps.slf +VFS_PATH = Radarmaps.slf +MOUNT_POINT = + +[LOC_Sounds] +TYPE = LIBRARY +PATH = Data/Sounds.slf +VFS_PATH = Sounds.slf +MOUNT_POINT = + +[LOC_Speech] +TYPE = LIBRARY +PATH = Data/Speech.slf +VFS_PATH = Speech.slf +MOUNT_POINT = + +[LOC_Tilesets] +TYPE = LIBRARY +PATH = Data/Tilesets.slf +VFS_PATH = Tilesets.slf +MOUNT_POINT = diff --git a/gamedir-languages/French_Version/vfs_config.JA2113.ini b/gamedir-languages/French_Version/vfs_config.JA2113.ini new file mode 100644 index 000000000..1e9a16804 --- /dev/null +++ b/gamedir-languages/French_Version/vfs_config.JA2113.ini @@ -0,0 +1,183 @@ +[vfs_config] +PROFILES = SlfLibs, Vanilla, v113, UserProf + +[PROFILE_SlfLibs] +NAME = SLF Libs +LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Cursors, Data, Faces, Fonts, French, Interface, Intro, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Radarmaps, Sounds, Speech, Tilesets +PROFILE_ROOT = + +[PROFILE_Vanilla] +NAME = Vanilla Dirs +LOCATIONS = data_dir +PROFILE_ROOT = + +[PROFILE_v113] +NAME = v1.13 +LOCATIONS = datav113_dir +PROFILE_ROOT = + +[PROFILE_UserProf] +NAME = Player Profile +LOCATIONS = uprof_root +PROFILE_ROOT = Profiles\UserProfile_JA2113 +WRITE = true + +############################################################# +## DATA PATHs ## +############################################################# +[LOC_data_dir] +TYPE = DIRECTORY +PATH = Data +MOUNT_POINT = + +[LOC_datav113_dir] +TYPE = DIRECTORY +PATH = Data-1.13 +MOUNT_POINT = + +[LOC_uprof_root] +TYPE = DIRECTORY +PATH = +MOUNT_POINT = +############################################################# +## LIBRARIEs ## +############################################################# +[LOC_Ambient] +TYPE = LIBRARY +PATH = Data/Ambient.slf +VFS_PATH = Ambient.slf +MOUNT_POINT = + +[LOC_Anims] +TYPE = LIBRARY +PATH = Data/Anims.slf +VFS_PATH = Anims.slf +MOUNT_POINT = + +[LOC_BattleSNDS] +TYPE = LIBRARY +PATH = Data/BattleSNDS.slf +VFS_PATH = BattleSNDS.slf +MOUNT_POINT = + +[LOC_BigItems] +TYPE = LIBRARY +PATH = Data/BigItems.slf +VFS_PATH = BigItems.slf +MOUNT_POINT = + +[LOC_Binarydata] +TYPE = LIBRARY +PATH = Data/Binarydata.slf +VFS_PATH = Binarydata.slf +MOUNT_POINT = + +[LOC_Cursors] +TYPE = LIBRARY +PATH = Data/Cursors.slf +VFS_PATH = Cursors.slf +MOUNT_POINT = + +[LOC_Data] +TYPE = LIBRARY +PATH = Data/Data.slf +VFS_PATH = Data.slf +MOUNT_POINT = + +[LOC_Faces] +TYPE = LIBRARY +PATH = Data/Faces.slf +VFS_PATH = Faces.slf +MOUNT_POINT = + +[LOC_Fonts] +TYPE = LIBRARY +PATH = Data/Fonts.slf +VFS_PATH = Fonts.slf +MOUNT_POINT = + +[LOC_French] +TYPE = LIBRARY +PATH = Data/French.slf +VFS_PATH = French.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Interface] +TYPE = LIBRARY +PATH = Data/Interface.slf +VFS_PATH = Interface.slf +MOUNT_POINT = + +[LOC_Intro] +TYPE = LIBRARY +PATH = Data/Intro.slf +VFS_PATH = Intro.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Laptop] +TYPE = LIBRARY +PATH = Data/Laptop.slf +VFS_PATH = Laptop.slf +MOUNT_POINT = + +[LOC_Loadscreens] +TYPE = LIBRARY +PATH = Data/Loadscreens.slf +VFS_PATH = Loadscreens.slf +MOUNT_POINT = + +[LOC_Maps] +TYPE = LIBRARY +PATH = Data/Maps.slf +VFS_PATH = Maps.slf +MOUNT_POINT = + +[LOC_Mercedt] +TYPE = LIBRARY +PATH = Data/Mercedt.slf +VFS_PATH = Mercedt.slf +MOUNT_POINT = + +[LOC_Music] +TYPE = LIBRARY +PATH = Data/Music.slf +VFS_PATH = Music.slf +MOUNT_POINT = + +[LOC_Npc_speech] +TYPE = LIBRARY +PATH = Data/Npc_speech.slf +VFS_PATH = Npc_speech.slf +MOUNT_POINT = + +[LOC_Npcdata] +TYPE = LIBRARY +PATH = Data/Npcdata.slf +VFS_PATH = Npcdata.slf +MOUNT_POINT = + +[LOC_Radarmaps] +TYPE = LIBRARY +PATH = Data/Radarmaps.slf +VFS_PATH = Radarmaps.slf +MOUNT_POINT = + +[LOC_Sounds] +TYPE = LIBRARY +PATH = Data/Sounds.slf +VFS_PATH = Sounds.slf +MOUNT_POINT = + +[LOC_Speech] +TYPE = LIBRARY +PATH = Data/Speech.slf +VFS_PATH = Speech.slf +MOUNT_POINT = + +[LOC_Tilesets] +TYPE = LIBRARY +PATH = Data/Tilesets.slf +VFS_PATH = Tilesets.slf +MOUNT_POINT = \ No newline at end of file diff --git a/gamedir-languages/French_Version/vfs_config.JA2Vanilla.ini b/gamedir-languages/French_Version/vfs_config.JA2Vanilla.ini new file mode 100644 index 000000000..0461cd610 --- /dev/null +++ b/gamedir-languages/French_Version/vfs_config.JA2Vanilla.ini @@ -0,0 +1,173 @@ +[vfs_config] +PROFILES = SlfLibs, Vanilla, UserProf + +[PROFILE_SlfLibs] +NAME = SLF Libs +LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Cursors, Data, Faces, Fonts, French, Interface, Intro, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Radarmaps, Sounds, Speech, Tilesets +PROFILE_ROOT = + +[PROFILE_Vanilla] +NAME = Vanilla Dirs +LOCATIONS = data_dir +PROFILE_ROOT = + +[PROFILE_UserProf] +NAME = Player Profile +LOCATIONS = uprof_root +PROFILE_ROOT = Profiles\UserProfile_JA2Vanilla +WRITE = true + +############################################################# +## DATA PATHs ## +############################################################# +[LOC_data_dir] +TYPE = DIRECTORY +PATH = Data +MOUNT_POINT = + +[LOC_uprof_root] +TYPE = DIRECTORY +PATH = +MOUNT_POINT = +############################################################# +## LIBRARIEs ## +############################################################# +[LOC_Ambient] +TYPE = LIBRARY +PATH = Data/Ambient.slf +VFS_PATH = Ambient.slf +MOUNT_POINT = + +[LOC_Anims] +TYPE = LIBRARY +PATH = Data/Anims.slf +VFS_PATH = Anims.slf +MOUNT_POINT = + +[LOC_BattleSNDS] +TYPE = LIBRARY +PATH = Data/BattleSNDS.slf +VFS_PATH = BattleSNDS.slf +MOUNT_POINT = + +[LOC_BigItems] +TYPE = LIBRARY +PATH = Data/BigItems.slf +VFS_PATH = BigItems.slf +MOUNT_POINT = + +[LOC_Binarydata] +TYPE = LIBRARY +PATH = Data/Binarydata.slf +VFS_PATH = Binarydata.slf +MOUNT_POINT = + +[LOC_Cursors] +TYPE = LIBRARY +PATH = Data/Cursors.slf +VFS_PATH = Cursors.slf +MOUNT_POINT = + +[LOC_Data] +TYPE = LIBRARY +PATH = Data/Data.slf +VFS_PATH = Data.slf +MOUNT_POINT = + +[LOC_Faces] +TYPE = LIBRARY +PATH = Data/Faces.slf +VFS_PATH = Faces.slf +MOUNT_POINT = + +[LOC_Fonts] +TYPE = LIBRARY +PATH = Data/Fonts.slf +VFS_PATH = Fonts.slf +MOUNT_POINT = + +[LOC_French] +TYPE = LIBRARY +PATH = Data/French.slf +VFS_PATH = French.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Interface] +TYPE = LIBRARY +PATH = Data/Interface.slf +VFS_PATH = Interface.slf +MOUNT_POINT = + +[LOC_Intro] +TYPE = LIBRARY +PATH = Data/Intro.slf +VFS_PATH = Intro.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Laptop] +TYPE = LIBRARY +PATH = Data/Laptop.slf +VFS_PATH = Laptop.slf +MOUNT_POINT = + +[LOC_Loadscreens] +TYPE = LIBRARY +PATH = Data/Loadscreens.slf +VFS_PATH = Loadscreens.slf +MOUNT_POINT = + +[LOC_Maps] +TYPE = LIBRARY +PATH = Data/Maps.slf +VFS_PATH = Maps.slf +MOUNT_POINT = + +[LOC_Mercedt] +TYPE = LIBRARY +PATH = Data/Mercedt.slf +VFS_PATH = Mercedt.slf +MOUNT_POINT = + +[LOC_Music] +TYPE = LIBRARY +PATH = Data/Music.slf +VFS_PATH = Music.slf +MOUNT_POINT = + +[LOC_Npc_speech] +TYPE = LIBRARY +PATH = Data/Npc_speech.slf +VFS_PATH = Npc_speech.slf +MOUNT_POINT = + +[LOC_Npcdata] +TYPE = LIBRARY +PATH = Data/Npcdata.slf +VFS_PATH = Npcdata.slf +MOUNT_POINT = + +[LOC_Radarmaps] +TYPE = LIBRARY +PATH = Data/Radarmaps.slf +VFS_PATH = Radarmaps.slf +MOUNT_POINT = + +[LOC_Sounds] +TYPE = LIBRARY +PATH = Data/Sounds.slf +VFS_PATH = Sounds.slf +MOUNT_POINT = + +[LOC_Speech] +TYPE = LIBRARY +PATH = Data/Speech.slf +VFS_PATH = Speech.slf +MOUNT_POINT = + +[LOC_Tilesets] +TYPE = LIBRARY +PATH = Data/Tilesets.slf +VFS_PATH = Tilesets.slf +MOUNT_POINT = \ No newline at end of file diff --git a/gamedir-languages/German_Version/vfs_config.JA2113.ini b/gamedir-languages/German_Version/vfs_config.JA2113.ini index 13f60e7a9..a98830b69 100644 --- a/gamedir-languages/German_Version/vfs_config.JA2113.ini +++ b/gamedir-languages/German_Version/vfs_config.JA2113.ini @@ -101,6 +101,7 @@ TYPE = LIBRARY PATH = Data/German.slf VFS_PATH = German.slf MOUNT_POINT = +OPTIONAL = True [LOC_Interface] TYPE = LIBRARY diff --git a/gamedir-languages/German_Version/vfs_config.JA2Vanilla.ini b/gamedir-languages/German_Version/vfs_config.JA2Vanilla.ini index 17639851d..ff64eb8d1 100644 --- a/gamedir-languages/German_Version/vfs_config.JA2Vanilla.ini +++ b/gamedir-languages/German_Version/vfs_config.JA2Vanilla.ini @@ -91,6 +91,7 @@ TYPE = LIBRARY PATH = Data/German.slf VFS_PATH = German.slf MOUNT_POINT = +OPTIONAL = True [LOC_Interface] TYPE = LIBRARY diff --git a/gamedir-languages/Italian_Version/vfs_config.JA2113.ini b/gamedir-languages/Italian_Version/vfs_config.JA2113.ini new file mode 100644 index 000000000..44d1d40c3 --- /dev/null +++ b/gamedir-languages/Italian_Version/vfs_config.JA2113.ini @@ -0,0 +1,183 @@ +[vfs_config] +PROFILES = SlfLibs, Vanilla, v113, UserProf + +[PROFILE_SlfLibs] +NAME = SLF Libs +LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Cursors, Data, Faces, Fonts, Interface, Intro, Italian, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Radarmaps, Sounds, Speech, Tilesets +PROFILE_ROOT = + +[PROFILE_Vanilla] +NAME = Vanilla Dirs +LOCATIONS = data_dir +PROFILE_ROOT = + +[PROFILE_v113] +NAME = v1.13 +LOCATIONS = datav113_dir +PROFILE_ROOT = + +[PROFILE_UserProf] +NAME = Player Profile +LOCATIONS = uprof_root +PROFILE_ROOT = Profiles\UserProfile_JA2113 +WRITE = true + +############################################################# +## DATA PATHs ## +############################################################# +[LOC_data_dir] +TYPE = DIRECTORY +PATH = Data +MOUNT_POINT = + +[LOC_datav113_dir] +TYPE = DIRECTORY +PATH = Data-1.13 +MOUNT_POINT = + +[LOC_uprof_root] +TYPE = DIRECTORY +PATH = +MOUNT_POINT = +############################################################# +## LIBRARIEs ## +############################################################# +[LOC_Ambient] +TYPE = LIBRARY +PATH = Data/Ambient.slf +VFS_PATH = Ambient.slf +MOUNT_POINT = + +[LOC_Anims] +TYPE = LIBRARY +PATH = Data/Anims.slf +VFS_PATH = Anims.slf +MOUNT_POINT = + +[LOC_BattleSNDS] +TYPE = LIBRARY +PATH = Data/BattleSNDS.slf +VFS_PATH = BattleSNDS.slf +MOUNT_POINT = + +[LOC_BigItems] +TYPE = LIBRARY +PATH = Data/BigItems.slf +VFS_PATH = BigItems.slf +MOUNT_POINT = + +[LOC_Binarydata] +TYPE = LIBRARY +PATH = Data/Binarydata.slf +VFS_PATH = Binarydata.slf +MOUNT_POINT = + +[LOC_Cursors] +TYPE = LIBRARY +PATH = Data/Cursors.slf +VFS_PATH = Cursors.slf +MOUNT_POINT = + +[LOC_Data] +TYPE = LIBRARY +PATH = Data/Data.slf +VFS_PATH = Data.slf +MOUNT_POINT = + +[LOC_Faces] +TYPE = LIBRARY +PATH = Data/Faces.slf +VFS_PATH = Faces.slf +MOUNT_POINT = + +[LOC_Fonts] +TYPE = LIBRARY +PATH = Data/Fonts.slf +VFS_PATH = Fonts.slf +MOUNT_POINT = + +[LOC_Interface] +TYPE = LIBRARY +PATH = Data/Interface.slf +VFS_PATH = Interface.slf +MOUNT_POINT = + +[LOC_Intro] +TYPE = LIBRARY +PATH = Data/Intro.slf +VFS_PATH = Intro.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Italian] +TYPE = LIBRARY +PATH = Data/Italian.slf +VFS_PATH = Italian.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Laptop] +TYPE = LIBRARY +PATH = Data/Laptop.slf +VFS_PATH = Laptop.slf +MOUNT_POINT = + +[LOC_Loadscreens] +TYPE = LIBRARY +PATH = Data/Loadscreens.slf +VFS_PATH = Loadscreens.slf +MOUNT_POINT = + +[LOC_Maps] +TYPE = LIBRARY +PATH = Data/Maps.slf +VFS_PATH = Maps.slf +MOUNT_POINT = + +[LOC_Mercedt] +TYPE = LIBRARY +PATH = Data/Mercedt.slf +VFS_PATH = Mercedt.slf +MOUNT_POINT = + +[LOC_Music] +TYPE = LIBRARY +PATH = Data/Music.slf +VFS_PATH = Music.slf +MOUNT_POINT = + +[LOC_Npc_speech] +TYPE = LIBRARY +PATH = Data/Npc_speech.slf +VFS_PATH = Npc_speech.slf +MOUNT_POINT = + +[LOC_Npcdata] +TYPE = LIBRARY +PATH = Data/Npcdata.slf +VFS_PATH = Npcdata.slf +MOUNT_POINT = + +[LOC_Radarmaps] +TYPE = LIBRARY +PATH = Data/Radarmaps.slf +VFS_PATH = Radarmaps.slf +MOUNT_POINT = + +[LOC_Sounds] +TYPE = LIBRARY +PATH = Data/Sounds.slf +VFS_PATH = Sounds.slf +MOUNT_POINT = + +[LOC_Speech] +TYPE = LIBRARY +PATH = Data/Speech.slf +VFS_PATH = Speech.slf +MOUNT_POINT = + +[LOC_Tilesets] +TYPE = LIBRARY +PATH = Data/Tilesets.slf +VFS_PATH = Tilesets.slf +MOUNT_POINT = \ No newline at end of file diff --git a/gamedir-languages/Italian_Version/vfs_config.JA2Vanilla.ini b/gamedir-languages/Italian_Version/vfs_config.JA2Vanilla.ini new file mode 100644 index 000000000..7750caba2 --- /dev/null +++ b/gamedir-languages/Italian_Version/vfs_config.JA2Vanilla.ini @@ -0,0 +1,173 @@ +[vfs_config] +PROFILES = SlfLibs, Vanilla, UserProf + +[PROFILE_SlfLibs] +NAME = SLF Libs +LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Cursors, Data, Faces, Fonts, Interface, Intro, Italian, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Radarmaps, Sounds, Speech, Tilesets +PROFILE_ROOT = + +[PROFILE_Vanilla] +NAME = Vanilla Dirs +LOCATIONS = data_dir +PROFILE_ROOT = + +[PROFILE_UserProf] +NAME = Player Profile +LOCATIONS = uprof_root +PROFILE_ROOT = Profiles\UserProfile_JA2Vanilla +WRITE = true + +############################################################# +## DATA PATHs ## +############################################################# +[LOC_data_dir] +TYPE = DIRECTORY +PATH = Data +MOUNT_POINT = + +[LOC_uprof_root] +TYPE = DIRECTORY +PATH = +MOUNT_POINT = +############################################################# +## LIBRARIEs ## +############################################################# +[LOC_Ambient] +TYPE = LIBRARY +PATH = Data/Ambient.slf +VFS_PATH = Ambient.slf +MOUNT_POINT = + +[LOC_Anims] +TYPE = LIBRARY +PATH = Data/Anims.slf +VFS_PATH = Anims.slf +MOUNT_POINT = + +[LOC_BattleSNDS] +TYPE = LIBRARY +PATH = Data/BattleSNDS.slf +VFS_PATH = BattleSNDS.slf +MOUNT_POINT = + +[LOC_BigItems] +TYPE = LIBRARY +PATH = Data/BigItems.slf +VFS_PATH = BigItems.slf +MOUNT_POINT = + +[LOC_Binarydata] +TYPE = LIBRARY +PATH = Data/Binarydata.slf +VFS_PATH = Binarydata.slf +MOUNT_POINT = + +[LOC_Cursors] +TYPE = LIBRARY +PATH = Data/Cursors.slf +VFS_PATH = Cursors.slf +MOUNT_POINT = + +[LOC_Data] +TYPE = LIBRARY +PATH = Data/Data.slf +VFS_PATH = Data.slf +MOUNT_POINT = + +[LOC_Faces] +TYPE = LIBRARY +PATH = Data/Faces.slf +VFS_PATH = Faces.slf +MOUNT_POINT = + +[LOC_Fonts] +TYPE = LIBRARY +PATH = Data/Fonts.slf +VFS_PATH = Fonts.slf +MOUNT_POINT = + +[LOC_Interface] +TYPE = LIBRARY +PATH = Data/Interface.slf +VFS_PATH = Interface.slf +MOUNT_POINT = + +[LOC_Intro] +TYPE = LIBRARY +PATH = Data/Intro.slf +VFS_PATH = Intro.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Italian] +TYPE = LIBRARY +PATH = Data/Italian.slf +VFS_PATH = Italian.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Laptop] +TYPE = LIBRARY +PATH = Data/Laptop.slf +VFS_PATH = Laptop.slf +MOUNT_POINT = + +[LOC_Loadscreens] +TYPE = LIBRARY +PATH = Data/Loadscreens.slf +VFS_PATH = Loadscreens.slf +MOUNT_POINT = + +[LOC_Maps] +TYPE = LIBRARY +PATH = Data/Maps.slf +VFS_PATH = Maps.slf +MOUNT_POINT = + +[LOC_Mercedt] +TYPE = LIBRARY +PATH = Data/Mercedt.slf +VFS_PATH = Mercedt.slf +MOUNT_POINT = + +[LOC_Music] +TYPE = LIBRARY +PATH = Data/Music.slf +VFS_PATH = Music.slf +MOUNT_POINT = + +[LOC_Npc_speech] +TYPE = LIBRARY +PATH = Data/Npc_speech.slf +VFS_PATH = Npc_speech.slf +MOUNT_POINT = + +[LOC_Npcdata] +TYPE = LIBRARY +PATH = Data/Npcdata.slf +VFS_PATH = Npcdata.slf +MOUNT_POINT = + +[LOC_Radarmaps] +TYPE = LIBRARY +PATH = Data/Radarmaps.slf +VFS_PATH = Radarmaps.slf +MOUNT_POINT = + +[LOC_Sounds] +TYPE = LIBRARY +PATH = Data/Sounds.slf +VFS_PATH = Sounds.slf +MOUNT_POINT = + +[LOC_Speech] +TYPE = LIBRARY +PATH = Data/Speech.slf +VFS_PATH = Speech.slf +MOUNT_POINT = + +[LOC_Tilesets] +TYPE = LIBRARY +PATH = Data/Tilesets.slf +VFS_PATH = Tilesets.slf +MOUNT_POINT = \ No newline at end of file diff --git a/gamedir-languages/Polish_Version/vfs_config.JA2113.ini b/gamedir-languages/Polish_Version/vfs_config.JA2113.ini new file mode 100644 index 000000000..52c427470 --- /dev/null +++ b/gamedir-languages/Polish_Version/vfs_config.JA2113.ini @@ -0,0 +1,183 @@ +[vfs_config] +PROFILES = SlfLibs, Vanilla, v113, UserProf + +[PROFILE_SlfLibs] +NAME = SLF Libs +LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Cursors, Data, Faces, Fonts, Interface, Intro, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Polish, Radarmaps, Sounds, Speech, Tilesets +PROFILE_ROOT = + +[PROFILE_Vanilla] +NAME = Vanilla Dirs +LOCATIONS = data_dir +PROFILE_ROOT = + +[PROFILE_v113] +NAME = v1.13 +LOCATIONS = datav113_dir +PROFILE_ROOT = + +[PROFILE_UserProf] +NAME = Player Profile +LOCATIONS = uprof_root +PROFILE_ROOT = Profiles\UserProfile_JA2113 +WRITE = true + +############################################################# +## DATA PATHs ## +############################################################# +[LOC_data_dir] +TYPE = DIRECTORY +PATH = Data +MOUNT_POINT = + +[LOC_datav113_dir] +TYPE = DIRECTORY +PATH = Data-1.13 +MOUNT_POINT = + +[LOC_uprof_root] +TYPE = DIRECTORY +PATH = +MOUNT_POINT = +############################################################# +## LIBRARIEs ## +############################################################# +[LOC_Ambient] +TYPE = LIBRARY +PATH = Data/Ambient.slf +VFS_PATH = Ambient.slf +MOUNT_POINT = + +[LOC_Anims] +TYPE = LIBRARY +PATH = Data/Anims.slf +VFS_PATH = Anims.slf +MOUNT_POINT = + +[LOC_BattleSNDS] +TYPE = LIBRARY +PATH = Data/BattleSNDS.slf +VFS_PATH = BattleSNDS.slf +MOUNT_POINT = + +[LOC_BigItems] +TYPE = LIBRARY +PATH = Data/BigItems.slf +VFS_PATH = BigItems.slf +MOUNT_POINT = + +[LOC_Binarydata] +TYPE = LIBRARY +PATH = Data/Binarydata.slf +VFS_PATH = Binarydata.slf +MOUNT_POINT = + +[LOC_Cursors] +TYPE = LIBRARY +PATH = Data/Cursors.slf +VFS_PATH = Cursors.slf +MOUNT_POINT = + +[LOC_Data] +TYPE = LIBRARY +PATH = Data/Data.slf +VFS_PATH = Data.slf +MOUNT_POINT = + +[LOC_Faces] +TYPE = LIBRARY +PATH = Data/Faces.slf +VFS_PATH = Faces.slf +MOUNT_POINT = + +[LOC_Fonts] +TYPE = LIBRARY +PATH = Data/Fonts.slf +VFS_PATH = Fonts.slf +MOUNT_POINT = + +[LOC_Interface] +TYPE = LIBRARY +PATH = Data/Interface.slf +VFS_PATH = Interface.slf +MOUNT_POINT = + +[LOC_Intro] +TYPE = LIBRARY +PATH = Data/Intro.slf +VFS_PATH = Intro.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Laptop] +TYPE = LIBRARY +PATH = Data/Laptop.slf +VFS_PATH = Laptop.slf +MOUNT_POINT = + +[LOC_Loadscreens] +TYPE = LIBRARY +PATH = Data/Loadscreens.slf +VFS_PATH = Loadscreens.slf +MOUNT_POINT = + +[LOC_Maps] +TYPE = LIBRARY +PATH = Data/Maps.slf +VFS_PATH = Maps.slf +MOUNT_POINT = + +[LOC_Mercedt] +TYPE = LIBRARY +PATH = Data/Mercedt.slf +VFS_PATH = Mercedt.slf +MOUNT_POINT = + +[LOC_Music] +TYPE = LIBRARY +PATH = Data/Music.slf +VFS_PATH = Music.slf +MOUNT_POINT = + +[LOC_Npc_speech] +TYPE = LIBRARY +PATH = Data/Npc_speech.slf +VFS_PATH = Npc_speech.slf +MOUNT_POINT = + +[LOC_Npcdata] +TYPE = LIBRARY +PATH = Data/Npcdata.slf +VFS_PATH = Npcdata.slf +MOUNT_POINT = + +[LOC_Polish] +TYPE = LIBRARY +PATH = Data/Polish.slf +VFS_PATH = Polish.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Radarmaps] +TYPE = LIBRARY +PATH = Data/Radarmaps.slf +VFS_PATH = Radarmaps.slf +MOUNT_POINT = + +[LOC_Sounds] +TYPE = LIBRARY +PATH = Data/Sounds.slf +VFS_PATH = Sounds.slf +MOUNT_POINT = + +[LOC_Speech] +TYPE = LIBRARY +PATH = Data/Speech.slf +VFS_PATH = Speech.slf +MOUNT_POINT = + +[LOC_Tilesets] +TYPE = LIBRARY +PATH = Data/Tilesets.slf +VFS_PATH = Tilesets.slf +MOUNT_POINT = \ No newline at end of file diff --git a/gamedir-languages/Polish_Version/vfs_config.JA2Vanilla.ini b/gamedir-languages/Polish_Version/vfs_config.JA2Vanilla.ini new file mode 100644 index 000000000..86bd54643 --- /dev/null +++ b/gamedir-languages/Polish_Version/vfs_config.JA2Vanilla.ini @@ -0,0 +1,173 @@ +[vfs_config] +PROFILES = SlfLibs, Vanilla, UserProf + +[PROFILE_SlfLibs] +NAME = SLF Libs +LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Cursors, Data, Faces, Fonts, Interface, Intro, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Polish, Radarmaps, Sounds, Speech, Tilesets +PROFILE_ROOT = + +[PROFILE_Vanilla] +NAME = Vanilla Dirs +LOCATIONS = data_dir +PROFILE_ROOT = + +[PROFILE_UserProf] +NAME = Player Profile +LOCATIONS = uprof_root +PROFILE_ROOT = Profiles\UserProfile_JA2Vanilla +WRITE = true + +############################################################# +## DATA PATHs ## +############################################################# +[LOC_data_dir] +TYPE = DIRECTORY +PATH = Data +MOUNT_POINT = + +[LOC_uprof_root] +TYPE = DIRECTORY +PATH = +MOUNT_POINT = +############################################################# +## LIBRARIEs ## +############################################################# +[LOC_Ambient] +TYPE = LIBRARY +PATH = Data/Ambient.slf +VFS_PATH = Ambient.slf +MOUNT_POINT = + +[LOC_Anims] +TYPE = LIBRARY +PATH = Data/Anims.slf +VFS_PATH = Anims.slf +MOUNT_POINT = + +[LOC_BattleSNDS] +TYPE = LIBRARY +PATH = Data/BattleSNDS.slf +VFS_PATH = BattleSNDS.slf +MOUNT_POINT = + +[LOC_BigItems] +TYPE = LIBRARY +PATH = Data/BigItems.slf +VFS_PATH = BigItems.slf +MOUNT_POINT = + +[LOC_Binarydata] +TYPE = LIBRARY +PATH = Data/Binarydata.slf +VFS_PATH = Binarydata.slf +MOUNT_POINT = + +[LOC_Cursors] +TYPE = LIBRARY +PATH = Data/Cursors.slf +VFS_PATH = Cursors.slf +MOUNT_POINT = + +[LOC_Data] +TYPE = LIBRARY +PATH = Data/Data.slf +VFS_PATH = Data.slf +MOUNT_POINT = + +[LOC_Faces] +TYPE = LIBRARY +PATH = Data/Faces.slf +VFS_PATH = Faces.slf +MOUNT_POINT = + +[LOC_Fonts] +TYPE = LIBRARY +PATH = Data/Fonts.slf +VFS_PATH = Fonts.slf +MOUNT_POINT = + +[LOC_Interface] +TYPE = LIBRARY +PATH = Data/Interface.slf +VFS_PATH = Interface.slf +MOUNT_POINT = + +[LOC_Intro] +TYPE = LIBRARY +PATH = Data/Intro.slf +VFS_PATH = Intro.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Laptop] +TYPE = LIBRARY +PATH = Data/Laptop.slf +VFS_PATH = Laptop.slf +MOUNT_POINT = + +[LOC_Loadscreens] +TYPE = LIBRARY +PATH = Data/Loadscreens.slf +VFS_PATH = Loadscreens.slf +MOUNT_POINT = + +[LOC_Maps] +TYPE = LIBRARY +PATH = Data/Maps.slf +VFS_PATH = Maps.slf +MOUNT_POINT = + +[LOC_Mercedt] +TYPE = LIBRARY +PATH = Data/Mercedt.slf +VFS_PATH = Mercedt.slf +MOUNT_POINT = + +[LOC_Music] +TYPE = LIBRARY +PATH = Data/Music.slf +VFS_PATH = Music.slf +MOUNT_POINT = + +[LOC_Npc_speech] +TYPE = LIBRARY +PATH = Data/Npc_speech.slf +VFS_PATH = Npc_speech.slf +MOUNT_POINT = + +[LOC_Npcdata] +TYPE = LIBRARY +PATH = Data/Npcdata.slf +VFS_PATH = Npcdata.slf +MOUNT_POINT = + +[LOC_Polish] +TYPE = LIBRARY +PATH = Data/Polish.slf +VFS_PATH = Polish.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Radarmaps] +TYPE = LIBRARY +PATH = Data/Radarmaps.slf +VFS_PATH = Radarmaps.slf +MOUNT_POINT = + +[LOC_Sounds] +TYPE = LIBRARY +PATH = Data/Sounds.slf +VFS_PATH = Sounds.slf +MOUNT_POINT = + +[LOC_Speech] +TYPE = LIBRARY +PATH = Data/Speech.slf +VFS_PATH = Speech.slf +MOUNT_POINT = + +[LOC_Tilesets] +TYPE = LIBRARY +PATH = Data/Tilesets.slf +VFS_PATH = Tilesets.slf +MOUNT_POINT = \ No newline at end of file diff --git a/gamedir-languages/Russian_Version/vfs_config.JA2113.ini b/gamedir-languages/Russian_Version/vfs_config.JA2113.ini new file mode 100644 index 000000000..2ff16e168 --- /dev/null +++ b/gamedir-languages/Russian_Version/vfs_config.JA2113.ini @@ -0,0 +1,183 @@ +[vfs_config] +PROFILES = SlfLibs, Vanilla, v113, UserProf + +[PROFILE_SlfLibs] +NAME = SLF Libs +LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Cursors, Data, Faces, Fonts, Interface, Intro, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Radarmaps, Russian, Sounds, Speech, Tilesets +PROFILE_ROOT = + +[PROFILE_Vanilla] +NAME = Vanilla Dirs +LOCATIONS = data_dir +PROFILE_ROOT = + +[PROFILE_v113] +NAME = v1.13 +LOCATIONS = datav113_dir +PROFILE_ROOT = + +[PROFILE_UserProf] +NAME = Player Profile +LOCATIONS = uprof_root +PROFILE_ROOT = Profiles\UserProfile_JA2113 +WRITE = true + +############################################################# +## DATA PATHs ## +############################################################# +[LOC_data_dir] +TYPE = DIRECTORY +PATH = Data +MOUNT_POINT = + +[LOC_datav113_dir] +TYPE = DIRECTORY +PATH = Data-1.13 +MOUNT_POINT = + +[LOC_uprof_root] +TYPE = DIRECTORY +PATH = +MOUNT_POINT = +############################################################# +## LIBRARIEs ## +############################################################# +[LOC_Ambient] +TYPE = LIBRARY +PATH = Data/Ambient.slf +VFS_PATH = Ambient.slf +MOUNT_POINT = + +[LOC_Anims] +TYPE = LIBRARY +PATH = Data/Anims.slf +VFS_PATH = Anims.slf +MOUNT_POINT = + +[LOC_BattleSNDS] +TYPE = LIBRARY +PATH = Data/BattleSNDS.slf +VFS_PATH = BattleSNDS.slf +MOUNT_POINT = + +[LOC_BigItems] +TYPE = LIBRARY +PATH = Data/BigItems.slf +VFS_PATH = BigItems.slf +MOUNT_POINT = + +[LOC_Binarydata] +TYPE = LIBRARY +PATH = Data/Binarydata.slf +VFS_PATH = Binarydata.slf +MOUNT_POINT = + +[LOC_Cursors] +TYPE = LIBRARY +PATH = Data/Cursors.slf +VFS_PATH = Cursors.slf +MOUNT_POINT = + +[LOC_Data] +TYPE = LIBRARY +PATH = Data/Data.slf +VFS_PATH = Data.slf +MOUNT_POINT = + +[LOC_Faces] +TYPE = LIBRARY +PATH = Data/Faces.slf +VFS_PATH = Faces.slf +MOUNT_POINT = + +[LOC_Fonts] +TYPE = LIBRARY +PATH = Data/Fonts.slf +VFS_PATH = Fonts.slf +MOUNT_POINT = + +[LOC_Interface] +TYPE = LIBRARY +PATH = Data/Interface.slf +VFS_PATH = Interface.slf +MOUNT_POINT = + +[LOC_Intro] +TYPE = LIBRARY +PATH = Data/Intro.slf +VFS_PATH = Intro.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Laptop] +TYPE = LIBRARY +PATH = Data/Laptop.slf +VFS_PATH = Laptop.slf +MOUNT_POINT = + +[LOC_Loadscreens] +TYPE = LIBRARY +PATH = Data/Loadscreens.slf +VFS_PATH = Loadscreens.slf +MOUNT_POINT = + +[LOC_Maps] +TYPE = LIBRARY +PATH = Data/Maps.slf +VFS_PATH = Maps.slf +MOUNT_POINT = + +[LOC_Mercedt] +TYPE = LIBRARY +PATH = Data/Mercedt.slf +VFS_PATH = Mercedt.slf +MOUNT_POINT = + +[LOC_Music] +TYPE = LIBRARY +PATH = Data/Music.slf +VFS_PATH = Music.slf +MOUNT_POINT = + +[LOC_Npc_speech] +TYPE = LIBRARY +PATH = Data/Npc_speech.slf +VFS_PATH = Npc_speech.slf +MOUNT_POINT = + +[LOC_Npcdata] +TYPE = LIBRARY +PATH = Data/Npcdata.slf +VFS_PATH = Npcdata.slf +MOUNT_POINT = + +[LOC_Radarmaps] +TYPE = LIBRARY +PATH = Data/Radarmaps.slf +VFS_PATH = Radarmaps.slf +MOUNT_POINT = + +[LOC_Russian] +TYPE = LIBRARY +PATH = Data/Russian.slf +VFS_PATH = Russian.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Sounds] +TYPE = LIBRARY +PATH = Data/Sounds.slf +VFS_PATH = Sounds.slf +MOUNT_POINT = + +[LOC_Speech] +TYPE = LIBRARY +PATH = Data/Speech.slf +VFS_PATH = Speech.slf +MOUNT_POINT = + +[LOC_Tilesets] +TYPE = LIBRARY +PATH = Data/Tilesets.slf +VFS_PATH = Tilesets.slf +MOUNT_POINT = \ No newline at end of file diff --git a/gamedir-languages/Russian_Version/vfs_config.JA2Vanilla.ini b/gamedir-languages/Russian_Version/vfs_config.JA2Vanilla.ini new file mode 100644 index 000000000..aa9333845 --- /dev/null +++ b/gamedir-languages/Russian_Version/vfs_config.JA2Vanilla.ini @@ -0,0 +1,173 @@ +[vfs_config] +PROFILES = SlfLibs, Vanilla, UserProf + +[PROFILE_SlfLibs] +NAME = SLF Libs +LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Cursors, Data, Faces, Fonts, Interface, Intro, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Radarmaps, Russian, Sounds, Speech, Tilesets +PROFILE_ROOT = + +[PROFILE_Vanilla] +NAME = Vanilla Dirs +LOCATIONS = data_dir +PROFILE_ROOT = + +[PROFILE_UserProf] +NAME = Player Profile +LOCATIONS = uprof_root +PROFILE_ROOT = Profiles\UserProfile_JA2Vanilla +WRITE = true + +############################################################# +## DATA PATHs ## +############################################################# +[LOC_data_dir] +TYPE = DIRECTORY +PATH = Data +MOUNT_POINT = + +[LOC_uprof_root] +TYPE = DIRECTORY +PATH = +MOUNT_POINT = +############################################################# +## LIBRARIEs ## +############################################################# +[LOC_Ambient] +TYPE = LIBRARY +PATH = Data/Ambient.slf +VFS_PATH = Ambient.slf +MOUNT_POINT = + +[LOC_Anims] +TYPE = LIBRARY +PATH = Data/Anims.slf +VFS_PATH = Anims.slf +MOUNT_POINT = + +[LOC_BattleSNDS] +TYPE = LIBRARY +PATH = Data/BattleSNDS.slf +VFS_PATH = BattleSNDS.slf +MOUNT_POINT = + +[LOC_BigItems] +TYPE = LIBRARY +PATH = Data/BigItems.slf +VFS_PATH = BigItems.slf +MOUNT_POINT = + +[LOC_Binarydata] +TYPE = LIBRARY +PATH = Data/Binarydata.slf +VFS_PATH = Binarydata.slf +MOUNT_POINT = + +[LOC_Cursors] +TYPE = LIBRARY +PATH = Data/Cursors.slf +VFS_PATH = Cursors.slf +MOUNT_POINT = + +[LOC_Data] +TYPE = LIBRARY +PATH = Data/Data.slf +VFS_PATH = Data.slf +MOUNT_POINT = + +[LOC_Faces] +TYPE = LIBRARY +PATH = Data/Faces.slf +VFS_PATH = Faces.slf +MOUNT_POINT = + +[LOC_Fonts] +TYPE = LIBRARY +PATH = Data/Fonts.slf +VFS_PATH = Fonts.slf +MOUNT_POINT = + +[LOC_Interface] +TYPE = LIBRARY +PATH = Data/Interface.slf +VFS_PATH = Interface.slf +MOUNT_POINT = + +[LOC_Intro] +TYPE = LIBRARY +PATH = Data/Intro.slf +VFS_PATH = Intro.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Laptop] +TYPE = LIBRARY +PATH = Data/Laptop.slf +VFS_PATH = Laptop.slf +MOUNT_POINT = + +[LOC_Loadscreens] +TYPE = LIBRARY +PATH = Data/Loadscreens.slf +VFS_PATH = Loadscreens.slf +MOUNT_POINT = + +[LOC_Maps] +TYPE = LIBRARY +PATH = Data/Maps.slf +VFS_PATH = Maps.slf +MOUNT_POINT = + +[LOC_Mercedt] +TYPE = LIBRARY +PATH = Data/Mercedt.slf +VFS_PATH = Mercedt.slf +MOUNT_POINT = + +[LOC_Music] +TYPE = LIBRARY +PATH = Data/Music.slf +VFS_PATH = Music.slf +MOUNT_POINT = + +[LOC_Npc_speech] +TYPE = LIBRARY +PATH = Data/Npc_speech.slf +VFS_PATH = Npc_speech.slf +MOUNT_POINT = + +[LOC_Npcdata] +TYPE = LIBRARY +PATH = Data/Npcdata.slf +VFS_PATH = Npcdata.slf +MOUNT_POINT = + +[LOC_Radarmaps] +TYPE = LIBRARY +PATH = Data/Radarmaps.slf +VFS_PATH = Radarmaps.slf +MOUNT_POINT = + +[LOC_Russian] +TYPE = LIBRARY +PATH = Data/Russian.slf +VFS_PATH = Russian.slf +MOUNT_POINT = +OPTIONAL = True + +[LOC_Sounds] +TYPE = LIBRARY +PATH = Data/Sounds.slf +VFS_PATH = Sounds.slf +MOUNT_POINT = + +[LOC_Speech] +TYPE = LIBRARY +PATH = Data/Speech.slf +VFS_PATH = Speech.slf +MOUNT_POINT = + +[LOC_Tilesets] +TYPE = LIBRARY +PATH = Data/Tilesets.slf +VFS_PATH = Tilesets.slf +MOUNT_POINT = \ No newline at end of file