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More conversions to SoldierID
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@@ -39,7 +39,7 @@ namespace AI
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if(i.event_type_ == AIInputData::auditive_event)
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return os<<"sound: "<<i.noise_maker_<<" made a sound at "<<i.grid_no_<<", lvl "<<i.level_<<" vol "<<i.volume_<<" type "<<i.type_;
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if(i.event_type_ == AIInputData::visual_event)
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return os<<"visual: "<<(int)i.opponent_->ubID<<" was seen at "<<i.grid_no_<<", lvl "<<i.level_<<" caller1 "<<i.caller1_<<" caller2 "<<i.caller2_;
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return os<<"visual: "<<i.opponent_->ubID.i<<" was seen at "<<i.grid_no_<<", lvl "<<i.level_<<" caller1 "<<i.caller1_<<" caller2 "<<i.caller2_;
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return os;
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}
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