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More conversions to SoldierID
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@@ -107,7 +107,7 @@ BOOLEAN InterruptsAllowed = TRUE;
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BOOLEAN gfHiddenInterrupt = FALSE;
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SoldierID gubLastInterruptedGuy = NOBODY;
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extern UINT16 gsWhoThrewRock;
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extern SoldierID gsWhoThrewRock;
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extern UINT8 gubSightFlags;
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typedef struct
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@@ -115,7 +115,7 @@ typedef struct
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UINT16 ubOutOfTurnPersons;
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SoldierID InterruptOnlyGuynum;
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INT16 sWhoThrewRock;
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SoldierID sWhoThrewRock;
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BOOLEAN InterruptsAllowed;
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BOOLEAN fHiddenInterrupt;
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SoldierID ubLastInterruptedGuy;
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