From 1bab809f13da2fe7dba4428959e571a48db9a137 Mon Sep 17 00:00:00 2001 From: lalien Date: Sat, 17 Jun 2006 11:14:21 +0000 Subject: [PATCH] - always show game progress in version info (was only when using cheats) - returned AI movement orders in MovementMode to old values (enemies were moving too slow, needs correction) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@248 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- GameSettings.cpp | 2 +- GameVersion.cpp | 2 +- JA2.vcproj | 4 ++-- TacticalAI/AIUtils.cpp | 4 ++-- 4 files changed, 6 insertions(+), 6 deletions(-) diff --git a/GameSettings.cpp b/GameSettings.cpp index 83f28964..b29b43bc 100644 --- a/GameSettings.cpp +++ b/GameSettings.cpp @@ -776,7 +776,7 @@ void DisplayGameSettings( ) // JA2Gold: no timed turns //ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_TIMED_TURN_TITLE_TEXT ], gzGIOScreenText[ GIO_NO_TIMED_TURNS_TEXT + gGameOptions.fTurnTimeLimit ] ); - if( CHEATER_CHEAT_LEVEL() ) + //if( CHEATER_CHEAT_LEVEL() ) { ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, gzLateLocalizedString[58], CurrentPlayerProgressPercentage(), HighestPlayerProgressPercentage() ); } diff --git a/GameVersion.cpp b/GameVersion.cpp index a3c3b56e..fc0850fc 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -23,7 +23,7 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" }; #else //RELEASE BUILD VERSION - INT16 zVersionLabel[256] = { L"Release v1.13.234" }; + INT16 zVersionLabel[256] = { L"Release v1.13.249" }; #endif diff --git a/JA2.vcproj b/JA2.vcproj index abbd0bf3..bc2c520a 100644 --- a/JA2.vcproj +++ b/JA2.vcproj @@ -43,7 +43,7 @@