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Use macro where appropriate for easier maintenance
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8847 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5866,7 +5866,7 @@ BOOLEAN NotifyPlayerWhenEnemyTakesControlOfImportantSector( INT16 sSectorX, INT1
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}
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// get the strategic sector value
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sSector = sSectorX + MAP_WORLD_X * sSectorY;
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sSector = CALCULATE_STRATEGIC_INDEX(sSectorX, sSectorY);
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if( StrategicMap[ sSector ].bNameId == BLANK_SECTOR )
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{
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@@ -5900,7 +5900,7 @@ void NotifyPlayerOfInvasionByEnemyForces( INT16 sSectorX, INT16 sSectorY, INT8 b
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}
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// grab sector value
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sSector = sSectorX + MAP_WORLD_X * sSectorY;
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sSector = CALCULATE_STRATEGIC_INDEX( sSectorX, sSectorY );
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if( StrategicMap[ sSector ].fEnemyControlled == TRUE )
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{
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