Use macro where appropriate for easier maintenance

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8847 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2020-07-07 19:47:52 +00:00
parent 6de9deae63
commit 1e101b2065
20 changed files with 82 additions and 83 deletions
+2 -2
View File
@@ -5866,7 +5866,7 @@ BOOLEAN NotifyPlayerWhenEnemyTakesControlOfImportantSector( INT16 sSectorX, INT1
}
// get the strategic sector value
sSector = sSectorX + MAP_WORLD_X * sSectorY;
sSector = CALCULATE_STRATEGIC_INDEX(sSectorX, sSectorY);
if( StrategicMap[ sSector ].bNameId == BLANK_SECTOR )
{
@@ -5900,7 +5900,7 @@ void NotifyPlayerOfInvasionByEnemyForces( INT16 sSectorX, INT16 sSectorY, INT8 b
}
// grab sector value
sSector = sSectorX + MAP_WORLD_X * sSectorY;
sSector = CALCULATE_STRATEGIC_INDEX( sSectorX, sSectorY );
if( StrategicMap[ sSector ].fEnemyControlled == TRUE )
{