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Use macro where appropriate for easier maintenance
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8847 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1332,7 +1332,7 @@ void HandleFirstBattleEndingWhileInTown( INT16 sSectorX, INT16 sSectorY, INT16 b
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// means player is leaving sector
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// grab sector value
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sSector = sSectorX + sSectorY * MAP_WORLD_X;
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sSector = CALCULATE_STRATEGIC_INDEX( sSectorX, sSectorY );
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// get town name id
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bTownId = StrategicMap[ sSector ].bNameId;
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