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Use macro where appropriate for easier maintenance
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8847 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1209,7 +1209,7 @@ void NotifyPlayerOfMercDepartureAndPromptEquipmentPlacement( SOLDIERTYPE *pSoldi
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fInSector = TRUE;
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}
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// check if drassen controlled
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else if( StrategicMap[ ( AIRPORT_X + ( MAP_WORLD_X * AIRPORT_Y ) ) ].fEnemyControlled == FALSE )
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else if( StrategicMap[CALCULATE_STRATEGIC_INDEX( AIRPORT_X, AIRPORT_Y )].fEnemyControlled == FALSE )
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{
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GetSectorIDString( AIRPORT_X, AIRPORT_Y, 0, zDropOffString, FALSE );
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@@ -1348,7 +1348,7 @@ void MercDepartEquipmentBoxCallBack( UINT8 bExitValue )
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else
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{
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// no
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if( StrategicMap[ AIRPORT_X + ( AIRPORT_Y * MAP_WORLD_X ) ].fEnemyControlled == FALSE )
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if( StrategicMap[CALCULATE_STRATEGIC_INDEX( AIRPORT_X, AIRPORT_Y )].fEnemyControlled == FALSE )
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{
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HandleMercLeavingEquipmentInDrassen( pLeaveSoldier->ubID );
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}
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