Use macro where appropriate for easier maintenance

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8847 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2020-07-07 19:47:52 +00:00
parent 6de9deae63
commit 1e101b2065
20 changed files with 82 additions and 83 deletions
+5 -5
View File
@@ -1233,31 +1233,31 @@ BOOLEAN CheckFact( UINT16 usFact, UINT8 ubProfileID )
gubFact[usFact] = SpokenToHeadMiner( MINE_DRASSEN );
break;
case FACT_PLAYER_IN_CONTROLLED_DRASSEN_MINE:
gubFact[usFact] = ( GetIdOfMineForSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ ) == MINE_DRASSEN && !(StrategicMap[ gWorldSectorX + MAP_WORLD_X * gWorldSectorY ].fEnemyControlled) );
gubFact[usFact] = ( GetIdOfMineForSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ ) == MINE_DRASSEN && !(StrategicMap[CALCULATE_STRATEGIC_INDEX(gWorldSectorX, gWorldSectorY)].fEnemyControlled) );
break;
case FACT_PLAYER_SPOKE_TO_CAMBRIA_MINER:
gubFact[usFact] = SpokenToHeadMiner( MINE_CAMBRIA );
break;
case FACT_PLAYER_IN_CONTROLLED_CAMBRIA_MINE:
gubFact[usFact] = ( GetIdOfMineForSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ ) == MINE_CAMBRIA && !(StrategicMap[ gWorldSectorX + MAP_WORLD_X * gWorldSectorY ].fEnemyControlled) );
gubFact[usFact] = ( GetIdOfMineForSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ ) == MINE_CAMBRIA && !(StrategicMap[CALCULATE_STRATEGIC_INDEX( gWorldSectorX, gWorldSectorY )].fEnemyControlled) );
break;
case FACT_PLAYER_SPOKE_TO_CHITZENA_MINER:
gubFact[usFact] = SpokenToHeadMiner( MINE_CHITZENA );
break;
case FACT_PLAYER_IN_CONTROLLED_CHITZENA_MINE:
gubFact[usFact] = ( GetIdOfMineForSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ ) == MINE_CHITZENA && !(StrategicMap[ gWorldSectorX + MAP_WORLD_X * gWorldSectorY ].fEnemyControlled) );
gubFact[usFact] = ( GetIdOfMineForSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ ) == MINE_CHITZENA && !(StrategicMap[CALCULATE_STRATEGIC_INDEX( gWorldSectorX, gWorldSectorY )].fEnemyControlled) );
break;
case FACT_PLAYER_SPOKE_TO_ALMA_MINER:
gubFact[usFact] = SpokenToHeadMiner( MINE_ALMA );
break;
case FACT_PLAYER_IN_CONTROLLED_ALMA_MINE:
gubFact[usFact] = ( GetIdOfMineForSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ ) == MINE_ALMA && !(StrategicMap[ gWorldSectorX + MAP_WORLD_X * gWorldSectorY ].fEnemyControlled) );
gubFact[usFact] = ( GetIdOfMineForSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ ) == MINE_ALMA && !(StrategicMap[CALCULATE_STRATEGIC_INDEX( gWorldSectorX, gWorldSectorY )].fEnemyControlled) );
break;
case FACT_PLAYER_SPOKE_TO_GRUMM_MINER:
gubFact[usFact] = SpokenToHeadMiner( MINE_GRUMM );
break;
case FACT_PLAYER_IN_CONTROLLED_GRUMM_MINE:
gubFact[usFact] = ( GetIdOfMineForSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ ) == MINE_GRUMM && !(StrategicMap[ gWorldSectorX + MAP_WORLD_X * gWorldSectorY ].fEnemyControlled) );
gubFact[usFact] = ( GetIdOfMineForSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ ) == MINE_GRUMM && !(StrategicMap[CALCULATE_STRATEGIC_INDEX( gWorldSectorX, gWorldSectorY )].fEnemyControlled) );
break;
case FACT_ENOUGH_LOYALTY_TO_TRAIN_MILITIA: