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Use macro where appropriate for easier maintenance
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8847 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -842,7 +842,7 @@ void CheckForValidArrivalSector( )
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CHAR16 zShortTownIDString1[ 50 ];
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CHAR16 zShortTownIDString2[ 50 ];
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sSectorGridNo = gsMercArriveSectorX + ( MAP_WORLD_X * gsMercArriveSectorY );
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sSectorGridNo = CALCULATE_STRATEGIC_INDEX( gsMercArriveSectorX, gsMercArriveSectorY );
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// Check if valid...
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if ( !StrategicMap[ sSectorGridNo ].fEnemyControlled )
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