Use macro where appropriate for easier maintenance

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8847 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2020-07-07 19:47:52 +00:00
parent 6de9deae63
commit 1e101b2065
20 changed files with 82 additions and 83 deletions
+1 -1
View File
@@ -842,7 +842,7 @@ void CheckForValidArrivalSector( )
CHAR16 zShortTownIDString1[ 50 ];
CHAR16 zShortTownIDString2[ 50 ];
sSectorGridNo = gsMercArriveSectorX + ( MAP_WORLD_X * gsMercArriveSectorY );
sSectorGridNo = CALCULATE_STRATEGIC_INDEX( gsMercArriveSectorX, gsMercArriveSectorY );
// Check if valid...
if ( !StrategicMap[ sSectorGridNo ].fEnemyControlled )