Use macro where appropriate for easier maintenance

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8847 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2020-07-07 19:47:52 +00:00
parent 6de9deae63
commit 1e101b2065
20 changed files with 82 additions and 83 deletions
+1 -1
View File
@@ -749,7 +749,7 @@ BOOLEAN AddPlacementToWorld( SOLDIERINITNODE *curr, GROUP *pGroup = NULL )
{
// Tixa prison, once liberated, should not have any civs without profiles unless
// they are kids
if( !StrategicMap[ TIXA_SECTOR_X + TIXA_SECTOR_Y * MAP_WORLD_X ].fEnemyControlled && tempDetailedPlacement.ubProfile == NO_PROFILE && tempDetailedPlacement.ubBodyType != HATKIDCIV && tempDetailedPlacement.ubBodyType != KIDCIV )
if( !StrategicMap[CALCULATE_STRATEGIC_INDEX(TIXA_SECTOR_X, TIXA_SECTOR_Y)].fEnemyControlled && tempDetailedPlacement.ubProfile == NO_PROFILE && tempDetailedPlacement.ubBodyType != HATKIDCIV && tempDetailedPlacement.ubBodyType != KIDCIV )
{
// not there
return( TRUE );