diff --git a/Tactical/Turn Based Input.cpp b/Tactical/Turn Based Input.cpp index ff479b90..58602825 100644 --- a/Tactical/Turn Based Input.cpp +++ b/Tactical/Turn Based Input.cpp @@ -5822,7 +5822,7 @@ void HandleHandCursorClick( INT32 usMapPos, UINT32 *puiNewEvent ) if ( gfUIFullTargetFound ) { // Flugente: allow stealing if the other guy is an enemy, OR if we are on the same team - if ( (( guiUIFullTargetFlags & ENEMY_MERC ) && !( guiUIFullTargetFlags & UNCONSCIOUS_MERC )) || (AllowedToStealFromTeamMate(pSoldier->ubID, (UINT8)gusUIFullTargetID) && guiUIFullTargetFlags & OWNED_MERC) ) + if ( (( guiUIFullTargetFlags & ENEMY_MERC ) && !( guiUIFullTargetFlags & UNCONSCIOUS_MERC )) || (AllowedToStealFromTeamMate(pSoldier->ubID, gusUIFullTargetID) && guiUIFullTargetFlags & OWNED_MERC) ) { sActionGridNo = FindAdjacentGridEx( pSoldier, gusUIFullTargetID->sGridNo, &ubDirection, &sAdjustedGridNo, TRUE, FALSE ); if ( sActionGridNo == -1 )