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Import changes from the local SVN working copy
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@@ -653,7 +653,7 @@ void RenderMovingGroupsAndMercs()
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void RenderInfoInSector()
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{
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UINT8 ubSectorX, ubSectorY;
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UINT8 ubMercs=0, ubActive=0, ubUnconcious=0, ubCollapsed=0;
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UINT16 ubMercs=0, ubActive=0, ubUnconcious=0, ubCollapsed=0;
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INT32 i, xp, yp;
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if( gfViewEnemies && !gbViewLevel )
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