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Import changes from the local SVN working copy
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@@ -205,7 +205,7 @@ INT32 iCurrentInventoryPoolPage = 0;
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INT32 iLastInventoryPoolPage = 0;
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INT32 sObjectSourceGridNo = -1;//shadooow: I don't see much of a sense in this, we have gpItemPointerSoldier and we can use gpItemPointerSoldier->sGridNo to do this, this is actually unused
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INT8 sObjectSourseSoldierID = -1;
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INT16 sObjectSourseSoldierID = -1;
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// number of unseen items in sector
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UINT32 uiNumberOfUnSeenItems = 0;
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