Import changes from the local SVN working copy

This commit is contained in:
Asdow
2022-10-10 10:08:44 +03:00
parent 9cc567644f
commit 1f0a8f46e8
170 changed files with 1798 additions and 1764 deletions
+5 -5
View File
@@ -478,10 +478,10 @@ UINT32 guiMAPCURSORS;
UINT32 guiMapPathingArrows;
// assignment selection character
INT8 bSelectedAssignChar=-1;
INT16 bSelectedAssignChar=-1;
// current contract char
INT8 bSelectedContractChar = -1;
INT16 bSelectedContractChar = -1;
// has the temp path for character or helicopter been already drawn?
@@ -604,11 +604,11 @@ BOOLEAN SaveHiddenTownToSaveGameFile( HWFILE hFile );
// Flugente: added getter/setter so that we can easily check when a new char is set
// we also set a marker determining when we should update the squads data, so that we only check that when required
// destination plotting character
INT8 bSelectedDestChar = -1;
INT16 bSelectedDestChar = -1;
bool gSquadEncumbranceCheckNecessary = true;
INT8 GetSelectedDestChar() { return bSelectedDestChar; }
void SetSelectedDestChar( INT8 aVal )
INT16 GetSelectedDestChar() { return bSelectedDestChar; }
void SetSelectedDestChar( INT16 aVal )
{
bSelectedDestChar = aVal;
gSquadEncumbranceCheckNecessary = true;