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Import changes from the local SVN working copy
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@@ -23,7 +23,7 @@ std::vector<std::string> gTemplateVector;
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extern void ReadEquipmentTable( SOLDIERTYPE* pSoldier, std::string name );
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extern INT8 bSelectedInfoChar;
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extern INT16 bSelectedInfoChar;
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// sevenfm: need this for correct calculation of traits menu position
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extern INT16 gsInterfaceLevel;
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@@ -395,7 +395,7 @@ SkillSelection::Functions( UINT32 aVal )
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if ( pSoldier == NULL )
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return;
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UINT8 ubID = WhoIsThere2(sTraitsMenuTargetGridNo, 0 );
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UINT16 ubID = WhoIsThere2(sTraitsMenuTargetGridNo, 0 );
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BOOLEAN result = pSoldier->UseSkill(aVal, sTraitsMenuTargetGridNo, ubID);
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