Import changes from the local SVN working copy

This commit is contained in:
Asdow
2022-10-10 10:08:44 +03:00
parent 9cc567644f
commit 1f0a8f46e8
170 changed files with 1798 additions and 1764 deletions
+6 -6
View File
@@ -70,7 +70,7 @@ UINT32 gScrollSlideInertiaDirection[ NUM_WORLD_DIRECTIONS ] =
typedef struct
{
INT8 bNum;
UINT8 ubIDs[ MAX_STACKED_MERCS ];
UINT16 ubIDs[ MAX_STACKED_MERCS ];
INT8 bCur;
BOOLEAN fUseGridNo;
INT32 sUseGridNoGridNo;
@@ -204,7 +204,7 @@ BOOLEAN FindSoldier( INT32 sGridNo, UINT16 *pusSoldierIndex, UINT32 *pMercFlags,
INT16 sXMapPos, sYMapPos, sScreenX, sScreenY;
INT16 sMaxScreenMercY, sHeighestMercScreenY = -32000;
BOOLEAN fDoFull;
UINT8 ubBestMerc = NOBODY;
UINT16 ubBestMerc = NOBODY;
UINT16 usAnimSurface;
INT32 iMercScreenX, iMercScreenY;
BOOLEAN fInScreenRect = FALSE;
@@ -525,7 +525,7 @@ BOOLEAN CycleSoldierFindStack( INT32 usMapPos )
SOLDIERTYPE * SimpleFindSoldier( INT32 sGridNo, INT8 bLevel )
{
UINT8 ubID;
UINT16 ubID;
ubID = WhoIsThere2( sGridNo, bLevel );
if ( ubID == NOBODY )
@@ -538,7 +538,7 @@ SOLDIERTYPE * SimpleFindSoldier( INT32 sGridNo, INT8 bLevel )
}
}
BOOLEAN IsValidTargetMerc( UINT8 ubSoldierID )
BOOLEAN IsValidTargetMerc( UINT16 ubSoldierID )
{
SOLDIERTYPE *pSoldier = MercPtrs[ ubSoldierID ];
@@ -1008,7 +1008,7 @@ BOOLEAN FindRelativeSoldierPosition( SOLDIERTYPE *pSoldier, UINT16 *usFlags, INT
}
// VERY quickly finds a soldier at gridno , ( that is visible )
UINT8 QuickFindSoldier( INT32 sGridNo )
UINT16 QuickFindSoldier( INT32 sGridNo )
{
UINT32 cnt;
SOLDIERTYPE *pSoldier = NULL;
@@ -1022,7 +1022,7 @@ UINT8 QuickFindSoldier( INT32 sGridNo )
{
if ( pSoldier->sGridNo == sGridNo && pSoldier->bVisible != -1 )
{
return( (UINT8)cnt );
return( (UINT16)cnt );
}
}