Import changes from the local SVN working copy

This commit is contained in:
Asdow
2022-10-10 10:08:44 +03:00
parent 9cc567644f
commit 1f0a8f46e8
170 changed files with 1798 additions and 1764 deletions
+5 -5
View File
@@ -3,19 +3,19 @@
#include "Soldier Control.h"
extern UINT8 gubOutOfTurnPersons;
extern UINT8 gubOutOfTurnOrder[MAXMERCS] ;
extern UINT16 gubOutOfTurnPersons;
extern UINT16 gubOutOfTurnOrder[MAXMERCS] ;
extern BOOLEAN gfHiddenInterrupt;
extern BOOLEAN gfHiddenTurnbased;
#define INTERRUPT_QUEUED (gubOutOfTurnPersons > 0)
extern BOOLEAN StandardInterruptConditionsMet( SOLDIERTYPE * pSoldier, UINT8 ubOpponentID, INT8 bOldOppList);
extern INT8 CalcInterruptDuelPts( SOLDIERTYPE * pSoldier, UINT8 ubOpponentID, BOOLEAN fUseWatchSpots );
extern BOOLEAN StandardInterruptConditionsMet( SOLDIERTYPE * pSoldier, UINT16 ubOpponentID, INT8 bOldOppList);
extern INT8 CalcInterruptDuelPts( SOLDIERTYPE * pSoldier, UINT16 ubOpponentID, BOOLEAN fUseWatchSpots );
extern void EndAITurn( void );
extern void DisplayHiddenInterrupt( SOLDIERTYPE * pSoldier );
extern BOOLEAN InterruptDuel( SOLDIERTYPE * pSoldier, SOLDIERTYPE * pOpponent);
extern void AddToIntList( UINT8 ubID, BOOLEAN fGainControl, BOOLEAN fCommunicate );
extern void AddToIntList( UINT16 ubID, BOOLEAN fGainControl, BOOLEAN fCommunicate );
extern void DoneAddingToIntList( SOLDIERTYPE * pSoldier, BOOLEAN fChange, UINT8 ubInterruptType);
void FreezeInterfaceForEnemyTurn( void );