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Import changes from the local SVN working copy
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@@ -299,7 +299,6 @@ void RevealRoofsAndItems(SOLDIERTYPE *pSoldier, UINT32 itemsToo, BOOLEAN fShowLo
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INT8 itemVisible = FALSE;
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INT8 Blocking,twoMoreTiles,markerDir;
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INT8 nextDir=0;
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UINT8 who; //,itemIndex; // for each square checked
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UINT8 dir,range,Path2;
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//DBrot: More Rooms
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//UINT8 ubRoomNo;
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@@ -359,7 +358,6 @@ void RevealRoofsAndItems(SOLDIERTYPE *pSoldier, UINT32 itemsToo, BOOLEAN fShowLo
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MercLooksForDoors( pSoldier, TRUE );
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who = pSoldier->ubID;
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dir = pSoldier->ubDirection;
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//NumMessage("good old reveal",dir);
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