Import changes from the local SVN working copy

This commit is contained in:
Asdow
2022-10-10 10:08:44 +03:00
parent 9cc567644f
commit 1f0a8f46e8
170 changed files with 1798 additions and 1764 deletions
+2 -2
View File
@@ -33,7 +33,7 @@ typedef struct TAG_SMOKE_EFFECT
BOOLEAN fAllocated;
INT8 bType;
UINT16 usItem;
UINT8 ubOwner;
UINT16 ubOwner;
UINT8 ubGeneration;
UINT32 uiTimeOfLastUpdate;
INT8 iMPTeamIndex;
@@ -57,7 +57,7 @@ void AddSmokeEffectToTile( INT32 iSmokeEffectID, INT8 bType, INT32 sGridNo, INT8
void RemoveSmokeEffectFromTile( INT32 sGridNo, INT8 bLevel );
INT32 NewSmokeEffect(INT32 sGridNo, UINT16 usItem, INT8 bLevel, UINT8 ubOwner, BOOLEAN fFromRemoteClient = 0, UINT8 ubDuration = 0, UINT8 ubRadius = 0, UINT8 ubGeneration = 0);
INT32 NewSmokeEffect(INT32 sGridNo, UINT16 usItem, INT8 bLevel, UINT16 ubOwner, BOOLEAN fFromRemoteClient = 0, UINT8 ubDuration = 0, UINT8 ubRadius = 0, UINT8 ubGeneration = 0);
BOOLEAN SaveSmokeEffectsToSaveGameFile( HWFILE hFile );
BOOLEAN LoadSmokeEffectsFromLoadGameFile( HWFILE hFile );