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Import changes from the local SVN working copy
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@@ -36,7 +36,7 @@ class OBJECTTYPE;
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class SOLDIERTYPE;
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// SB: new map version, with map dimensions added
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#define MAJOR_MAP_VERSION 7.0
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#define MAJOR_MAP_VERSION 8.0 // 7.0 -> 8.0 Due to increased teamsizes.
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//Current minor map version updater.
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#define MINOR_MAP_OVERHEATING 28 // 27 -> 28: Flugente:: increased to 28 because of included weapon overheated and tripwire feature. See ObjectClass for the new Tags!
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//#define MINOR_MAP_VERSION 29 // 28 -> 29: increased range of roomnumbers to full UINT16 by DBrot
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@@ -273,7 +273,7 @@ typedef struct
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UINT8 ubAdjacentSoldierCnt;
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UINT8 ubTerrainID;
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UINT8 ubReservedSoldierID;
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UINT16 ubReservedSoldierID;
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UINT8 ubBloodInfo;
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UINT8 ubSmellInfo;
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} MAP_ELEMENT;
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