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Import changes from the local SVN working copy
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+7
-7
@@ -163,7 +163,7 @@ typedef struct
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INT16 sYPos;
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INT16 sZPos;
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INT16 sRange;
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UINT8 ubAttackerID;
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UINT16 ubAttackerID;
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BOOLEAN fHit;
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UINT8 ubSpecial;
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UINT8 ubLocation;
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@@ -179,7 +179,7 @@ typedef struct
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INT16 sZPos;
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UINT16 usWeaponIndex;
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INT16 bWeaponStatus;
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UINT8 ubAttackerID;
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UINT16 ubAttackerID;
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UINT16 usStructureID;
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INT32 iImpact;
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INT32 iBullet;
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@@ -193,19 +193,19 @@ typedef struct
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UINT16 usStructureID;
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BOOLEAN fBlowWindowSouth;
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BOOLEAN fLargeForce;
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UINT8 ubAttackerID;
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UINT16 ubAttackerID;
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INT32 iBullet;
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} EV_S_WINDOWHIT;
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typedef struct
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{
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UINT8 ubAttackerID;
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UINT16 ubAttackerID;
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INT32 iBullet;
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} EV_S_MISS;
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typedef struct
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{
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UINT8 ubNoiseMaker;
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UINT16 ubNoiseMaker;
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INT32 sGridNo;
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UINT8 bLevel;
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UINT8 ubTerrType;
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@@ -231,7 +231,7 @@ typedef struct
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typedef struct
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{
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UINT8 usSoldierID;
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UINT16 usSoldierID;
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// UINT32 uiUniqueId;
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UINT16 usPathDataSize; // Size of Path
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INT32 sAtGridNo; // Owner merc is at this tile when sending packet
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@@ -249,7 +249,7 @@ typedef struct
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typedef struct
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{
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UINT8 usSoldierID;
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UINT16 usSoldierID;
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//UINT32 uiUniqueId;
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INT32 sAtGridNo; // Owner merc is at this tile when sending packet
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INT8 bActionPoints; // current A.P. value
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