diff --git a/GameVersion.cpp b/GameVersion.cpp index 03c83a44..8401a2f1 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" }; #else //RELEASE BUILD VERSION - INT16 zVersionLabel[256] = { L"Release v1.13.602" }; + INT16 zVersionLabel[256] = { L"Release v1.13.609" }; #endif -INT8 czVersionNumber[16] = { "Build 06.10.13" }; +INT8 czVersionNumber[16] = { "Build 06.10.30" }; INT16 zTrackingNumber[16] = { L"Z" }; diff --git a/JA2.suo b/JA2.suo index 8f9814ff..6471f22e 100644 Binary files a/JA2.suo and b/JA2.suo differ diff --git a/JA2.vcproj b/JA2.vcproj index ecd1a69a..a0d79941 100644 --- a/JA2.vcproj +++ b/JA2.vcproj @@ -43,7 +43,7 @@ bSide == 0) @@ -1092,6 +1093,7 @@ INT32 FindBestPath(SOLDIERTYPE *s , INT16 sDestination, INT8 ubLevel, INT16 usMo } } } + // WANNE: - END //how much is admission to the next tile if ( gfPathAroundObstacles ) diff --git a/builddefines.h b/builddefines.h index 4c786c09..f11a2e8f 100644 --- a/builddefines.h +++ b/builddefines.h @@ -15,11 +15,14 @@ // Debug version of the editor! //#define JA2EDITOR +/* +// Editor #ifdef _DEBUG #ifndef JA2TESTVERSION #define JA2TESTVERSION #endif #endif +*/ // Do combinations #ifdef JA2TESTVERSION