From 201fcf4001f4bc95ac958558d542e7efcdf8806a Mon Sep 17 00:00:00 2001 From: Wanne Date: Sat, 22 Feb 2014 16:44:15 +0000 Subject: [PATCH] Merged from revision: 6961 - Bugfix: John Kulba (and other NPCs) did not show up on MERC website even if MERC_WEBSITE_ALL_MERC_AVAILABLE = TRUE (by anv) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6962 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Laptop/mercs.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/Laptop/mercs.cpp b/Laptop/mercs.cpp index 63828926..b5972ca3 100644 --- a/Laptop/mercs.cpp +++ b/Laptop/mercs.cpp @@ -3094,7 +3094,9 @@ void ShouldAnyNewMercMercBecomeAvailable() //Kaiden: Added this if test to make sure that the "New Mercs Available" // e-mail doesn't show up and no unneccessary checks are made when you // have the ALL_MERCS_AT_MERC set to TRUE in the INI file. - if(!gGameExternalOptions.fAllMercsAvailable) + // anv: ALL_MERCS_AT_MERC doesn't cover mercs that can be unlocked depending on in-campaign conditions (e.g. Kulba) + // if ALL_MERCS_AT_MERC is on, .StartMercsAvailable = TRUE anyway, so there won't be any conflicts or unnecessary emails + //if(!gGameExternalOptions.fAllMercsAvailable) { for(UINT8 i=0; i