fixed AI freeze on creatures attacking crows

fixed some broken debug messages

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
TheBob
2017-11-20 23:43:16 +00:00
parent 3099b78146
commit 209f5f7c1b
4 changed files with 11 additions and 5 deletions
+4
View File
@@ -1570,6 +1570,10 @@ void CalcBestStab(SOLDIERTYPE *pSoldier, ATTACKTYPE *pBestStab, BOOLEAN fBladeAt
if ( pOpponent->ubWhatKindOfMercAmI == MERC_TYPE__VEHICLE && GetNumberInVehicle( pOpponent->bVehicleID ) == 0 )
continue;
// the_bob: don't stab the bird!
if (pOpponent->ubBodyType == CROW)
continue;
// Special stuff for Carmen the bounty hunter
if (pSoldier->aiData.bAttitude == ATTACKSLAYONLY && pOpponent->ubProfile != SLAY)
continue; // next opponent