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fixed AI freeze on creatures attacking crows
fixed some broken debug messages git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1570,6 +1570,10 @@ void CalcBestStab(SOLDIERTYPE *pSoldier, ATTACKTYPE *pBestStab, BOOLEAN fBladeAt
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if ( pOpponent->ubWhatKindOfMercAmI == MERC_TYPE__VEHICLE && GetNumberInVehicle( pOpponent->bVehicleID ) == 0 )
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continue;
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// the_bob: don't stab the bird!
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if (pOpponent->ubBodyType == CROW)
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continue;
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// Special stuff for Carmen the bounty hunter
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if (pSoldier->aiData.bAttitude == ATTACKSLAYONLY && pOpponent->ubProfile != SLAY)
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continue; // next opponent
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