From 20df3ca6cfc1c6c4655c8e9209ca21b021312ec1 Mon Sep 17 00:00:00 2001 From: Overhaul Date: Tue, 11 Sep 2007 09:54:56 +0000 Subject: [PATCH] Corrected spelling errors and typos in SectorLoadScreens.xml git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@874 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/TableData/Map/SectorLoadscreens.xml | 2 +- gamedir/Data/TableData/Map/SectorLoadscreens.xml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/gamedir/Data-1.13/TableData/Map/SectorLoadscreens.xml b/gamedir/Data-1.13/TableData/Map/SectorLoadscreens.xml index 6e980f3e3..fe00f2929 100644 --- a/gamedir/Data-1.13/TableData/Map/SectorLoadscreens.xml +++ b/gamedir/Data-1.13/TableData/Map/SectorLoadscreens.xml @@ -545,7 +545,7 @@ INFO: Hight resolution loadscreens must be postfixed in the filesystem with _800 D4 0 STI - Loascreens\LS_DayMine + Loadscreens\LS_DayMine Loadscreens\LS_NightMine diff --git a/gamedir/Data/TableData/Map/SectorLoadscreens.xml b/gamedir/Data/TableData/Map/SectorLoadscreens.xml index 6e980f3e3..fe00f2929 100644 --- a/gamedir/Data/TableData/Map/SectorLoadscreens.xml +++ b/gamedir/Data/TableData/Map/SectorLoadscreens.xml @@ -545,7 +545,7 @@ INFO: Hight resolution loadscreens must be postfixed in the filesystem with _800 D4 0 STI - Loascreens\LS_DayMine + Loadscreens\LS_DayMine Loadscreens\LS_NightMine