From 210101463edf5ff9f1ac0cdf85e02ff70275fba1 Mon Sep 17 00:00:00 2001 From: Shadooow Date: Mon, 20 Dec 2021 16:36:53 +0000 Subject: [PATCH] fixed inability to turn around or aim gun while standing in a knee deep water git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9220 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Handle UI.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tactical/Handle UI.cpp b/Tactical/Handle UI.cpp index 33b84677..f8a2b3f2 100644 --- a/Tactical/Handle UI.cpp +++ b/Tactical/Handle UI.cpp @@ -5426,7 +5426,7 @@ BOOLEAN MakeSoldierTurn( SOLDIERTYPE *pSoldier, INT16 sXPos, INT16 sYPos ) INT32 iBPCpst = 0; // Make sure the merc is not collapsed! - if (!IsValidStance(pSoldier, ANIM_CROUCH) && !( pSoldier->flags.uiStatusFlags & ( SOLDIER_DRIVER | SOLDIER_PASSENGER ) && !IsValidStance(pSoldier, ANIM_STAND) ) ) + if (!(IsValidStance(pSoldier, ANIM_CROUCH) || IsValidStance(pSoldier, ANIM_STAND)) && !( pSoldier->flags.uiStatusFlags & ( SOLDIER_DRIVER | SOLDIER_PASSENGER ))) { if ( pSoldier->bCollapsed && pSoldier->bBreath < OKBREATH ) {