New trait modifier for Ranger

POSSIBLE_AIM_CLICK_ADDED_SHOTGUNS was added to adjust the number of aim clicks for shotguns. The default is 1.

Also fixed the broken aim click modifiers for Gunslinger and Sniper.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6454 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2013-09-29 16:03:35 +00:00
parent 5fc1ab95a1
commit 2169fbd6a9
15 changed files with 77 additions and 15 deletions
+15 -6
View File
@@ -1989,34 +1989,43 @@ void AssignSkillTraitHelpText( UINT8 ubTraitNumber, BOOLEAN fExpertLevel )
swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[3], ( gSkillTraitValues.ubRAFiringSpeedBonusShotguns * (fExpertLevel ? 2 : 1)), L"%");
wcscat( apStr, atStr );
}
if( gSkillTraitValues.ubRAAimClicksAdded != 0 )
{
if( gSkillTraitValues.ubRAAimClicksAdded == 1 && !fExpertLevel )
swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[4], ( gSkillTraitValues.ubRAAimClicksAdded * (fExpertLevel ? 2 : 1)));
else
swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[5], ( gSkillTraitValues.ubRAAimClicksAdded * (fExpertLevel ? 2 : 1)));
wcscat( apStr, atStr );
}
if( gSkillTraitValues.ubRAGroupTimeSpentForTravellingFoot != 0 )
{
swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[4], ( gSkillTraitValues.ubRAGroupTimeSpentForTravellingFoot * (fExpertLevel ? 2 : 1)), L"%");
swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[6], ( gSkillTraitValues.ubRAGroupTimeSpentForTravellingFoot * (fExpertLevel ? 2 : 1)), L"%");
wcscat( apStr, atStr );
}
if( gSkillTraitValues.ubRAGroupTimeSpentForTravellingVehicle != 0 )
{
swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[5], ( gSkillTraitValues.ubRAGroupTimeSpentForTravellingVehicle * (fExpertLevel ? 2 : 1)), L"%");
swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[7], ( gSkillTraitValues.ubRAGroupTimeSpentForTravellingVehicle * (fExpertLevel ? 2 : 1)), L"%");
wcscat( apStr, atStr );
}
if( gSkillTraitValues.ubRABreathForTravellingReduction != 0 )
{
swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[6], ( gSkillTraitValues.ubRABreathForTravellingReduction * (fExpertLevel ? 2 : 1)), L"%");
swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[8], ( gSkillTraitValues.ubRABreathForTravellingReduction * (fExpertLevel ? 2 : 1)), L"%");
wcscat( apStr, atStr );
}
if( gSkillTraitValues.ubRAWeatherPenaltiesReduction != 0 )
{
swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[7], ( gSkillTraitValues.ubRAWeatherPenaltiesReduction * (fExpertLevel ? 2 : 1)), L"%");
swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[9], ( gSkillTraitValues.ubRAWeatherPenaltiesReduction * (fExpertLevel ? 2 : 1)), L"%");
wcscat( apStr, atStr );
}
// if( gSkillTraitValues.ubRACamoEffectivenessBonus != 0 )
// {
// swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[8], ( gSkillTraitValues.ubRACamoEffectivenessBonus * (fExpertLevel ? 2 : 1)), L"%");
// swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[10], ( gSkillTraitValues.ubRACamoEffectivenessBonus * (fExpertLevel ? 2 : 1)), L"%");
// wcscat( apStr, atStr );
// }
if( gSkillTraitValues.ubRACamoWornountSpeedReduction != 0 )
{
swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[9], ( gSkillTraitValues.ubRACamoWornountSpeedReduction * (fExpertLevel ? 2 : 1)), L"%");
swprintf( atStr, gzIMPMajorTraitsHelpTextsRanger[11], ( gSkillTraitValues.ubRACamoWornountSpeedReduction * (fExpertLevel ? 2 : 1)), L"%");
wcscat( apStr, atStr );
}
break;