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Sandro's feature pack (by Sandro)
- Dual Burst/Autofire Enabled - Alternative Weapon Holding (firing from hip + pistol with one hand) - Energy Cost on Weapon Manipulation (holding it shouldered, firing) - Suppression Effectiveness Modified by Caliber and Gun Loudness - No Enemy Auto-ready Weapon Option - Fancy Big Merc Rifle Holding Animations - More Random Idle Animations - Kick in HtH Implemented - Jumping Implemented - (Included Fix for IIS with Martial Arts Bonus) - further infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/308884/A_Small_Compilation_of_New_Fea.html#Post308884 - you also need the latest GameDir files! git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5471 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -581,6 +581,27 @@ BGMWITHSTONE,
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BGMMEDICPRN,
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RGFMEDICPRN,
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RGM_HIP_AIM,
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RGM_HIP_LOW,
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BGM_HIP_AIM,
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RGF_HIP_AIM,
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RGM_WATER_HIP_AIM,
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BGM_WATER_HIP_AIM,
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RGF_WATER_HIP_AIM,
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RGM_COWER_PRONE,
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BGM_COWER_PRONE,
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RGF_COWER_PRONE,
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BGMIDLENECK2,
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BGMHIPAIMALT,
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BGMSRAIMALT,
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RGM_PFSHOT_AIM,
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BGM_PFSHOT_AIM,
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RGF_PFSHOT_AIM,
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NUMANIMATIONSURFACETYPES
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} AnimationSurfaceTypes;
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