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Sandro's feature pack (by Sandro)
- Dual Burst/Autofire Enabled - Alternative Weapon Holding (firing from hip + pistol with one hand) - Energy Cost on Weapon Manipulation (holding it shouldered, firing) - Suppression Effectiveness Modified by Caliber and Gun Loudness - No Enemy Auto-ready Weapon Option - Fancy Big Merc Rifle Holding Animations - More Random Idle Animations - Kick in HtH Implemented - Jumping Implemented - (Included Fix for IIS with Martial Arts Bonus) - further infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/308884/A_Small_Compilation_of_New_Fea.html#Post308884 - you also need the latest GameDir files! git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5471 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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-2
@@ -6634,6 +6634,19 @@ STR16 sEnemyTauntsGotHit[]=
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};
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// TODO.Translate
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STR16 sEnemyTauntsNoticedMerc[]=
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{
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L"Da'ffff...!",
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L"Oh my God!",
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L"Holy crap!",
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L"Enemy!!!",
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L"Alert! Alert!",
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L"There is one!",
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L"Attack!",
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};
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//////////////////////////////////////////////////////
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// HEADROCK HAM 4: Begin new UDB texts and tooltips
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@@ -6904,8 +6917,8 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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L"\n \nDieser Gegenstand kann dazu benutzt werden verschlossene\nTüren/Behälter zu sprengen.\n \nExplosionsfertigkeit ist erforderlich um\nvorzeitige Detonationen zu vermeiden.\n \nSchlösser zu sprengen ist der einfache Weg um schnell\ndurch verschlossene Türen/Behälter zu kommen. Wie auch immer,\nes ist Laut und für die meisten Personen gefährlich.",
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L"\n \nMan kann das trinken.",
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L"\n \nMan kann das essen.",
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L"\n \Ein externer Munitionsgurt für MGs.",
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L"\n \In diese Weste passen auch Munitionsgurte.",
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L"\n \nEin externer Munitionsgurt für MGs.",
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L"\n \nIn diese Weste passen auch Munitionsgurte.",
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};
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STR16 szUDBAdvStatsTooltipText[]=
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