Added INI option to stop thunderstorms and still alow rain

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@571 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
AcyForsythe
2006-09-27 23:05:06 +00:00
parent c816092c05
commit 23726d8cda
4 changed files with 47 additions and 44 deletions
+1
View File
@@ -366,6 +366,7 @@ void LoadGameExternalOptions()
gGameExternalOptions.ubBreathGainReductionPerRainIntensity = iniReader.ReadFloat("JA2 Rain Settings","BREATH_GAIN_REDUCTION_PER_RAIN_INTENSITY",25); gGameExternalOptions.ubBreathGainReductionPerRainIntensity = iniReader.ReadFloat("JA2 Rain Settings","BREATH_GAIN_REDUCTION_PER_RAIN_INTENSITY",25);
// Thunder settings // Thunder settings
gGameExternalOptions.gfAllowLightning = iniReader.ReadBoolean("JA2 Thunder Settings","ALLOW_LIGHTNING",0);
gGameExternalOptions.guiMinLightningInterval = iniReader.ReadInteger("JA2 Thunder Settings","MIN_INTERVAL_BETWEEN_LIGHTNINGS_IN_REAL_TIME_SECONDS",5); gGameExternalOptions.guiMinLightningInterval = iniReader.ReadInteger("JA2 Thunder Settings","MIN_INTERVAL_BETWEEN_LIGHTNINGS_IN_REAL_TIME_SECONDS",5);
gGameExternalOptions.guiMaxLightningInterval = iniReader.ReadInteger("JA2 Thunder Settings","MAX_INTERVAL_BETWEEN_LIGHTNINGS_IN_REAL_TIME_SECONDS",15); gGameExternalOptions.guiMaxLightningInterval = iniReader.ReadInteger("JA2 Thunder Settings","MAX_INTERVAL_BETWEEN_LIGHTNINGS_IN_REAL_TIME_SECONDS",15);
gGameExternalOptions.guiMinDLInterval = iniReader.ReadInteger("JA2 Thunder Settings","MIN_INTERVAL_BETWEEN_LIGHTNING_AND_THUNDERCLAPS_IN_SECONDS",1); gGameExternalOptions.guiMinDLInterval = iniReader.ReadInteger("JA2 Thunder Settings","MIN_INTERVAL_BETWEEN_LIGHTNING_AND_THUNDERCLAPS_IN_SECONDS",1);
+1
View File
@@ -242,6 +242,7 @@ typedef struct
double ubBreathGainReductionPerRainIntensity; double ubBreathGainReductionPerRainIntensity;
// Thunder settings // Thunder settings
BOOLEAN gfAllowLightning;
UINT32 guiMinLightningInterval; UINT32 guiMinLightningInterval;
UINT32 guiMaxLightningInterval; UINT32 guiMaxLightningInterval;
UINT32 guiMinDLInterval; UINT32 guiMinDLInterval;
BIN
View File
Binary file not shown.
+45 -44
View File
@@ -6,7 +6,7 @@
--------------------Configuration: TileEngine - Win32 Release-------------------- --------------------Configuration: TileEngine - Win32 Release--------------------
</h3> </h3>
<h3>Command Lines</h3> <h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP23.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP35.tmp" with contents
[ [
/nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/TileEngine.pch" /YX"TileEngine All.h" /Fo"Release/" /Fd"Release/" /FD /O2b2 /c /nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/TileEngine.pch" /YX"TileEngine All.h" /Fo"Release/" /Fd"Release/" /FD /O2b2 /c
"C:\JA2\Build\TileEngine\Ambient Control.cpp" "C:\JA2\Build\TileEngine\Ambient Control.cpp"
@@ -46,8 +46,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP23.tmp" with content
"C:\JA2\Build\TileEngine\worldman.cpp" "C:\JA2\Build\TileEngine\worldman.cpp"
"C:\JA2\Build\TileEngine\XML_ExplosionData.cpp" "C:\JA2\Build\TileEngine\XML_ExplosionData.cpp"
] ]
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP23.tmp" Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP35.tmp"
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP24.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP36.tmp" with contents
[ [
/nologo /out:"Release\TileEngine.lib" /nologo /out:"Release\TileEngine.lib"
".\Release\Ambient Control.obj" ".\Release\Ambient Control.obj"
@@ -87,7 +87,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP24.tmp" with content
.\Release\worldman.obj .\Release\worldman.obj
.\Release\XML_ExplosionData.obj .\Release\XML_ExplosionData.obj
] ]
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP24.tmp" Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP36.tmp"
<h3>Output Window</h3> <h3>Output Window</h3>
Compiling... Compiling...
Ambient Control.cpp Ambient Control.cpp
@@ -132,7 +132,7 @@ Creating library...
--------------------Configuration: Standard Gaming Platform - Win32 Release-------------------- --------------------Configuration: Standard Gaming Platform - Win32 Release--------------------
</h3> </h3>
<h3>Command Lines</h3> <h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP25.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3A.tmp" with contents
[ [
/nologo /MT /W3 /GX /O2 /I "..\\" /I "..\TileEngine" /I "..\Tactical" /I "..\Utils" /I "..\strategic" /I ".\\" /D "NO_ZLIB" /D "JA2_PRECOMPILED_HEADERS" /D "NO_ZLIB_COMPRESSION" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR".\Release/" /Fp".\Release/Standard Gaming Platform.pch" /YX"JA2 SGP ALL.H" /Fo".\Release/" /Fd".\Release/" /FD /c /nologo /MT /W3 /GX /O2 /I "..\\" /I "..\TileEngine" /I "..\Tactical" /I "..\Utils" /I "..\strategic" /I ".\\" /D "NO_ZLIB" /D "JA2_PRECOMPILED_HEADERS" /D "NO_ZLIB_COMPRESSION" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR".\Release/" /Fp".\Release/Standard Gaming Platform.pch" /YX"JA2 SGP ALL.H" /Fo".\Release/" /Fd".\Release/" /FD /c
"C:\JA2\Build\Standard Gaming Platform\Button Sound Control.cpp" "C:\JA2\Build\Standard Gaming Platform\Button Sound Control.cpp"
@@ -172,14 +172,14 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP25.tmp" with content
"C:\JA2\Build\Standard Gaming Platform\vsurface.cpp" "C:\JA2\Build\Standard Gaming Platform\vsurface.cpp"
"C:\JA2\Build\Standard Gaming Platform\WinFont.cpp" "C:\JA2\Build\Standard Gaming Platform\WinFont.cpp"
] ]
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP25.tmp" Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3A.tmp"
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP26.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3B.tmp" with contents
[ [
/nologo /MT /W3 /GX /O2 /I "..\\" /I "..\TileEngine" /I "..\Tactical" /I "..\Utils" /I "..\strategic" /I ".\\" /D "NO_ZLIB" /D "JA2_PRECOMPILED_HEADERS" /D "NO_ZLIB_COMPRESSION" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /D "_DEBUG" /FR".\Release/" /Fp".\Release/Standard Gaming Platform.pch" /YX"JA2 SGP ALL.H" /Fo".\Release/" /Fd".\Release/" /FD /c /nologo /MT /W3 /GX /O2 /I "..\\" /I "..\TileEngine" /I "..\Tactical" /I "..\Utils" /I "..\strategic" /I ".\\" /D "NO_ZLIB" /D "JA2_PRECOMPILED_HEADERS" /D "NO_ZLIB_COMPRESSION" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /D "_DEBUG" /FR".\Release/" /Fp".\Release/Standard Gaming Platform.pch" /YX"JA2 SGP ALL.H" /Fo".\Release/" /Fd".\Release/" /FD /c
"C:\JA2\Build\Standard Gaming Platform\DEBUG.cpp" "C:\JA2\Build\Standard Gaming Platform\DEBUG.cpp"
] ]
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP26.tmp" Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3B.tmp"
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP27.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3C.tmp" with contents
[ [
/nologo /out:".\Release\Standard Gaming Platform.lib" /nologo /out:".\Release\Standard Gaming Platform.lib"
".\Release\Button Sound Control.obj" ".\Release\Button Sound Control.obj"
@@ -221,7 +221,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP27.tmp" with content
".\Release\WinFont.obj" ".\Release\WinFont.obj"
".\ddraw.lib" ".\ddraw.lib"
] ]
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP27.tmp" Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3C.tmp"
<h3>Output Window</h3> <h3>Output Window</h3>
Compiling... Compiling...
Button Sound Control.cpp Button Sound Control.cpp
@@ -275,7 +275,7 @@ Creating library...
--------------------Configuration: Tactical - Win32 Release-------------------- --------------------Configuration: Tactical - Win32 Release--------------------
</h3> </h3>
<h3>Command Lines</h3> <h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP28.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3D.tmp" with contents
[ [
/nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /FR"Release/" /Fp"Release/Tactical.pch" /YX"Tactical All.h" /Fo"Release/" /Fd"Release/" /FD /c /nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /FR"Release/" /Fp"Release/Tactical.pch" /YX"Tactical All.h" /Fo"Release/" /Fd"Release/" /FD /c
"C:\JA2\Build\Tactical\Air Raid.cpp" "C:\JA2\Build\Tactical\Air Raid.cpp"
@@ -335,6 +335,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP28.tmp" with content
"C:\JA2\Build\Tactical\Soldier Init List.cpp" "C:\JA2\Build\Tactical\Soldier Init List.cpp"
"C:\JA2\Build\Tactical\Soldier Profile.cpp" "C:\JA2\Build\Tactical\Soldier Profile.cpp"
"C:\JA2\Build\Tactical\Soldier Tile.cpp" "C:\JA2\Build\Tactical\Soldier Tile.cpp"
"C:\JA2\Build\Tactical\SoldierTooltips.cpp"
"C:\JA2\Build\Tactical\Spread Burst.cpp" "C:\JA2\Build\Tactical\Spread Burst.cpp"
"C:\JA2\Build\Tactical\Squads.cpp" "C:\JA2\Build\Tactical\Squads.cpp"
"C:\JA2\Build\Tactical\Strategic Exit GUI.cpp" "C:\JA2\Build\Tactical\Strategic Exit GUI.cpp"
@@ -370,16 +371,15 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP28.tmp" with content
"C:\JA2\Build\Tactical\XML_Merge.cpp" "C:\JA2\Build\Tactical\XML_Merge.cpp"
"C:\JA2\Build\Tactical\XML_Sounds.cpp" "C:\JA2\Build\Tactical\XML_Sounds.cpp"
"C:\JA2\Build\Tactical\XML_TonyInventory.cpp" "C:\JA2\Build\Tactical\XML_TonyInventory.cpp"
"C:\JA2\Build\Tactical\SoldierTooltips.cpp"
] ]
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP28.tmp" Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3D.tmp"
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP29.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3E.tmp" with contents
[ [
/nologo /MT /W3 /GX /Od /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /FR"Release/" /Fp"Release/Tactical.pch" /YX"Tactical All.h" /Fo"Release/" /Fd"Release/" /FD /c /nologo /MT /W3 /GX /Od /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /FR"Release/" /Fp"Release/Tactical.pch" /YX"Tactical All.h" /Fo"Release/" /Fd"Release/" /FD /c
"C:\JA2\Build\Tactical\LOS.cpp" "C:\JA2\Build\Tactical\LOS.cpp"
] ]
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP29.tmp" Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3E.tmp"
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2A.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3F.tmp" with contents
[ [
/nologo /out:"Release\Tactical.lib" /nologo /out:"Release\Tactical.lib"
".\Release\Air Raid.obj" ".\Release\Air Raid.obj"
@@ -440,6 +440,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2A.tmp" with content
".\Release\Soldier Init List.obj" ".\Release\Soldier Init List.obj"
".\Release\Soldier Profile.obj" ".\Release\Soldier Profile.obj"
".\Release\Soldier Tile.obj" ".\Release\Soldier Tile.obj"
.\Release\SoldierTooltips.obj
".\Release\Spread Burst.obj" ".\Release\Spread Burst.obj"
.\Release\Squads.obj .\Release\Squads.obj
".\Release\Strategic Exit GUI.obj" ".\Release\Strategic Exit GUI.obj"
@@ -475,9 +476,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2A.tmp" with content
.\Release\XML_Merge.obj .\Release\XML_Merge.obj
.\Release\XML_Sounds.obj .\Release\XML_Sounds.obj
.\Release\XML_TonyInventory.obj .\Release\XML_TonyInventory.obj
.\Release\SoldierTooltips.obj
] ]
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2A.tmp" Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3F.tmp"
<h3>Output Window</h3> <h3>Output Window</h3>
Compiling... Compiling...
Air Raid.cpp Air Raid.cpp
@@ -540,7 +540,10 @@ Soldier Find.cpp
Soldier Init List.cpp Soldier Init List.cpp
Soldier Profile.cpp Soldier Profile.cpp
Soldier Tile.cpp Soldier Tile.cpp
SoldierTooltips.cpp
GENERATED PCH FOR TACTICAL PROJECT.
Spread Burst.cpp Spread Burst.cpp
GENERATED PCH FOR TACTICAL PROJECT.
Squads.cpp Squads.cpp
Strategic Exit GUI.cpp Strategic Exit GUI.cpp
Structure Wrap.cpp Structure Wrap.cpp
@@ -575,8 +578,6 @@ XML_Magazine.cpp
XML_Merge.cpp XML_Merge.cpp
XML_Sounds.cpp XML_Sounds.cpp
XML_TonyInventory.cpp XML_TonyInventory.cpp
SoldierTooltips.cpp
GENERATED PCH FOR TACTICAL PROJECT.
Compiling... Compiling...
LOS.cpp LOS.cpp
GENERATED PCH FOR TACTICAL PROJECT. GENERATED PCH FOR TACTICAL PROJECT.
@@ -585,7 +586,7 @@ Creating library...
--------------------Configuration: Utils - Win32 Release-------------------- --------------------Configuration: Utils - Win32 Release--------------------
</h3> </h3>
<h3>Command Lines</h3> <h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2B.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP40.tmp" with contents
[ [
/nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/Utils.pch" /YX"Utils All.h" /Fo"Release/" /Fd"Release/" /FD /c /nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/Utils.pch" /YX"Utils All.h" /Fo"Release/" /Fd"Release/" /FD /c
"C:\JA2\Build\Utils\_DutchText.cpp" "C:\JA2\Build\Utils\_DutchText.cpp"
@@ -628,8 +629,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2B.tmp" with content
"C:\JA2\Build\Utils\XML_Strings.cpp" "C:\JA2\Build\Utils\XML_Strings.cpp"
"C:\JA2\Build\Utils\XML_Strings2.cpp" "C:\JA2\Build\Utils\XML_Strings2.cpp"
] ]
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2B.tmp" Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP40.tmp"
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2C.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP41.tmp" with contents
[ [
/nologo /out:"Release\Utils.lib" /nologo /out:"Release\Utils.lib"
.\Release\_DutchText.obj .\Release\_DutchText.obj
@@ -672,7 +673,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2C.tmp" with content
.\Release\XML_Strings.obj .\Release\XML_Strings.obj
.\Release\XML_Strings2.obj .\Release\XML_Strings2.obj
] ]
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2C.tmp" Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP41.tmp"
<h3>Output Window</h3> <h3>Output Window</h3>
Compiling... Compiling...
_DutchText.cpp _DutchText.cpp
@@ -731,7 +732,7 @@ Creating library...
--------------------Configuration: TacticalAI - Win32 Release-------------------- --------------------Configuration: TacticalAI - Win32 Release--------------------
</h3> </h3>
<h3>Command Lines</h3> <h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2D.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP42.tmp" with contents
[ [
/nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/TacticalAI.pch" /YX"AI All.h" /Fo"Release/" /Fd"Release/" /FD /c /nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/TacticalAI.pch" /YX"AI All.h" /Fo"Release/" /Fd"Release/" /FD /c
"C:\JA2\Build\TacticalAI\AIList.cpp" "C:\JA2\Build\TacticalAI\AIList.cpp"
@@ -749,8 +750,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2D.tmp" with content
"C:\JA2\Build\TacticalAI\QuestDebug.cpp" "C:\JA2\Build\TacticalAI\QuestDebug.cpp"
"C:\JA2\Build\TacticalAI\Realtime.cpp" "C:\JA2\Build\TacticalAI\Realtime.cpp"
] ]
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2D.tmp" Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP42.tmp"
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2E.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP43.tmp" with contents
[ [
/nologo /out:"Release\TacticalAI.lib" /nologo /out:"Release\TacticalAI.lib"
.\Release\AIList.obj .\Release\AIList.obj
@@ -768,7 +769,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2E.tmp" with content
.\Release\QuestDebug.obj .\Release\QuestDebug.obj
.\Release\Realtime.obj .\Release\Realtime.obj
] ]
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2E.tmp" Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP43.tmp"
<h3>Output Window</h3> <h3>Output Window</h3>
Compiling... Compiling...
AIList.cpp AIList.cpp
@@ -791,7 +792,7 @@ Creating library...
--------------------Configuration: Editor - Win32 Release-------------------- --------------------Configuration: Editor - Win32 Release--------------------
</h3> </h3>
<h3>Command Lines</h3> <h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2F.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP44.tmp" with contents
[ [
/nologo /MT /W3 /GX /O2 /Ob2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\tacticalai" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/Editor.pch" /YX"Editor All.h" /Fo"Release/" /Fd"Release/" /FD /c /nologo /MT /W3 /GX /O2 /Ob2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\tacticalai" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/Editor.pch" /YX"Editor All.h" /Fo"Release/" /Fd"Release/" /FD /c
"C:\JA2\Build\Editor\Cursor Modes.cpp" "C:\JA2\Build\Editor\Cursor Modes.cpp"
@@ -819,8 +820,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2F.tmp" with content
"C:\JA2\Build\Editor\smooth.cpp" "C:\JA2\Build\Editor\smooth.cpp"
"C:\JA2\Build\Editor\Smoothing Utils.cpp" "C:\JA2\Build\Editor\Smoothing Utils.cpp"
] ]
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP2F.tmp" Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP44.tmp"
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP30.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP45.tmp" with contents
[ [
/nologo /out:"Release\Editor.lib" /nologo /out:"Release\Editor.lib"
".\Release\Cursor Modes.obj" ".\Release\Cursor Modes.obj"
@@ -848,7 +849,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP30.tmp" with content
.\Release\smooth.obj .\Release\smooth.obj
".\Release\Smoothing Utils.obj" ".\Release\Smoothing Utils.obj"
] ]
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP30.tmp" Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP45.tmp"
<h3>Output Window</h3> <h3>Output Window</h3>
Compiling... Compiling...
Cursor Modes.cpp Cursor Modes.cpp
@@ -880,7 +881,7 @@ Creating library...
--------------------Configuration: Laptop - Win32 Release-------------------- --------------------Configuration: Laptop - Win32 Release--------------------
</h3> </h3>
<h3>Command Lines</h3> <h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP31.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP46.tmp" with contents
[ [
/nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I ".\\" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/Laptop.pch" /YX"Laptop All.h" /Fo"Release/" /Fd"Release/" /FD /c /nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I ".\\" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/Laptop.pch" /YX"Laptop All.h" /Fo"Release/" /Fd"Release/" /FD /c
"C:\JA2\Build\Laptop\aim.cpp" "C:\JA2\Build\Laptop\aim.cpp"
@@ -941,8 +942,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP31.tmp" with content
"C:\JA2\Build\Laptop\sirtech.cpp" "C:\JA2\Build\Laptop\sirtech.cpp"
"C:\JA2\Build\Laptop\Store Inventory.cpp" "C:\JA2\Build\Laptop\Store Inventory.cpp"
] ]
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP31.tmp" Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP46.tmp"
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP32.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP47.tmp" with contents
[ [
/nologo /out:"Release\Laptop.lib" /nologo /out:"Release\Laptop.lib"
.\Release\aim.obj .\Release\aim.obj
@@ -1003,7 +1004,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP32.tmp" with content
.\Release\sirtech.obj .\Release\sirtech.obj
".\Release\Store Inventory.obj" ".\Release\Store Inventory.obj"
] ]
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP32.tmp" Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP47.tmp"
<h3>Output Window</h3> <h3>Output Window</h3>
Compiling... Compiling...
aim.cpp aim.cpp
@@ -1069,7 +1070,7 @@ Creating library...
--------------------Configuration: Strategic - Win32 Release-------------------- --------------------Configuration: Strategic - Win32 Release--------------------
</h3> </h3>
<h3>Command Lines</h3> <h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP33.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP48.tmp" with contents
[ [
/nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\Laptop" /I ".\\" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/Strategic.pch" /YX"Strategic All.h" /Fo"Release/" /Fd"Release/" /FD /c /nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\Laptop" /I ".\\" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/Strategic.pch" /YX"Strategic All.h" /Fo"Release/" /Fd"Release/" /FD /c
"C:\JA2\Build\Strategic\AI Viewer.cpp" "C:\JA2\Build\Strategic\AI Viewer.cpp"
@@ -1116,8 +1117,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP33.tmp" with content
"C:\JA2\Build\Strategic\MilitiaSquads.cpp" "C:\JA2\Build\Strategic\MilitiaSquads.cpp"
"C:\JA2\Build\Strategic\Reinforcement.cpp" "C:\JA2\Build\Strategic\Reinforcement.cpp"
] ]
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP33.tmp" Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP48.tmp"
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP34.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP49.tmp" with contents
[ [
/nologo /out:"Release\Strategic.lib" /nologo /out:"Release\Strategic.lib"
".\Release\AI Viewer.obj" ".\Release\AI Viewer.obj"
@@ -1164,7 +1165,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP34.tmp" with content
.\Release\MilitiaSquads.obj .\Release\MilitiaSquads.obj
.\Release\Reinforcement.obj .\Release\Reinforcement.obj
] ]
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP34.tmp" Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP49.tmp"
<h3>Output Window</h3> <h3>Output Window</h3>
Compiling... Compiling...
AI Viewer.cpp AI Viewer.cpp
@@ -1217,7 +1218,7 @@ Creating library...
</h3> </h3>
<h3>Command Lines</h3> <h3>Command Lines</h3>
Creating command line "rc.exe /l 0x409 /fo"Release/ja2.res" /i "Res" /i ".\Res" /d "NDEBUG" "C:\JA2\Build\Res\ja2.rc"" Creating command line "rc.exe /l 0x409 /fo"Release/ja2.res" /i "Res" /i ".\Res" /d "NDEBUG" "C:\JA2\Build\Res\ja2.rc""
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP35.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP4A.tmp" with contents
[ [
/nologo /G5 /MT /W3 /GX /Zi /O2 /Ob2 /I ".\Standard Gaming Platform" /I ".\TileEngine" /I ".\Tactical" /I ".\Utils" /I ".\TacticalAI" /I ".\Editor" /I ".\Strategic" /I ".\laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/JA2.pch" /YX"JA2 All.h" /Fo"Release/" /Fd"Release/" /FD /O2b2 /c /nologo /G5 /MT /W3 /GX /Zi /O2 /Ob2 /I ".\Standard Gaming Platform" /I ".\TileEngine" /I ".\Tactical" /I ".\Utils" /I ".\TacticalAI" /I ".\Editor" /I ".\Strategic" /I ".\laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/JA2.pch" /YX"JA2 All.h" /Fo"Release/" /Fd"Release/" /FD /O2b2 /c
"C:\JA2\Build\Utils\_Ja25GermanText.cpp" "C:\JA2\Build\Utils\_Ja25GermanText.cpp"
@@ -1244,8 +1245,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP35.tmp" with content
"C:\JA2\Build\SCREENS.cpp" "C:\JA2\Build\SCREENS.cpp"
"C:\JA2\Build\Sys Globals.cpp" "C:\JA2\Build\Sys Globals.cpp"
] ]
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP35.tmp" Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP4A.tmp"
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP36.tmp" with contents Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP4B.tmp" with contents
[ [
libexpatMT.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib winmm.lib smackw32.lib mss32.lib /nologo /subsystem:windows /profile /map:"Release/ja2_cvs.map" /machine:I386 /out:"..\ja2_cvs.exe" libexpatMT.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib winmm.lib smackw32.lib mss32.lib /nologo /subsystem:windows /profile /map:"Release/ja2_cvs.map" /machine:I386 /out:"..\ja2_cvs.exe"
.\Release\_Ja25GermanText.obj .\Release\_Ja25GermanText.obj
@@ -1282,7 +1283,7 @@ libexpatMT.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advap
.\Laptop\Release\Laptop.lib .\Laptop\Release\Laptop.lib
.\Strategic\Release\Strategic.lib .\Strategic\Release\Strategic.lib
] ]
Creating command line "link.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP36.tmp" Creating command line "link.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP4B.tmp"
<h3>Output Window</h3> <h3>Output Window</h3>
Compiling resources... Compiling resources...
Compiling... Compiling...