- bugfix: Wrong AP deduction if a merc punches the enemy

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-01-01 21:25:48 +00:00
parent 7a1987665d
commit 238993745e
5 changed files with 67 additions and 14 deletions
+1
View File
@@ -1073,6 +1073,7 @@ UINT8 CalcTotalAPsToAttack( SOLDIERTYPE *pSoldier, INT16 sGridNo, UINT8 ubAddTur
// Add points to attack
sAPCost += MinAPsToAttack( pSoldier, sAdjustedGridNo, ubAddTurningCost );
//sAPCost += APsToTurnAround(pSoldier, sAdjustedGridNo);
}
else
{