diff --git a/GameVersion.cpp b/GameVersion.cpp index 86455462..4edc067b 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -13,12 +13,12 @@ #ifdef JA2EDITOR //MAP EDITOR BUILD VERSION -CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.2963" }; +CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.2975" }; #elif defined JA2BETAVERSION //BETA/TEST BUILD VERSION -CHAR16 zVersionLabel[256] = { L"Debug v1.13.2963" }; +CHAR16 zVersionLabel[256] = { L"Debug v1.13.2975" }; #elif defined CRIPPLED_VERSION @@ -28,11 +28,11 @@ CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" }; #else //RELEASE BUILD VERSION - CHAR16 zVersionLabel[256] = { L"Release v1.13.2963" }; + CHAR16 zVersionLabel[256] = { L"Release v1.13.2975" }; #endif -CHAR8 czVersionNumber[16] = { "Build 09.06.04" }; //YY.MM.DD +CHAR8 czVersionNumber[16] = { "Build 09.06.06" }; //YY.MM.DD CHAR16 zTrackingNumber[16] = { L"Z" }; diff --git a/Utils/_EnglishText.cpp b/Utils/_EnglishText.cpp index 4c5bc623..74b0ee77 100644 --- a/Utils/_EnglishText.cpp +++ b/Utils/_EnglishText.cpp @@ -1119,7 +1119,7 @@ STR16 gzWeaponStatsFasthelp[ 29 ] = { L"Range", L"Damage", - L"Burst/Auto Penalty (lower is better)", + L"Burst/Auto Penalty (Lower is better)", L"Autofire shots per 5 AP", L"Accuracy", L"Reliability",