Fixes for VS2003

- added files
- changed Credits.cpp to non Unicode version

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2210 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-05-31 11:56:39 +00:00
parent b2b42e1958
commit 23b8b0c624
8 changed files with 126 additions and 3 deletions
BIN
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+1 -1
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@@ -545,7 +545,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib fmodvc.lib lua51.lib .\Multiplayer\Raknet\RakNetLibStatic.lib ws2_32.lib"
OutputFile="C:\games\Jagged Alliance 2\JA2_vs2003_release.exe"
OutputFile="D:\games\Jagged Alliance 2 v1.13\JA2 v1.13.2207_EN.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames=""
@@ -1451,6 +1451,9 @@
BrowseInformation="1"/>
</FileConfiguration>
</File>
<File
RelativePath=".\Ja2 Libs.cpp">
</File>
<File
RelativePath="LibraryDataBase.cpp">
<FileConfiguration
@@ -2778,6 +2781,9 @@
<File
RelativePath="Install.h">
</File>
<File
RelativePath=".\Ja2 Libs.h">
</File>
<File
RelativePath="JA2 SGP ALL.H">
</File>
+12
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@@ -3580,6 +3580,9 @@
<File
RelativePath="mapscreen.h">
</File>
<File
RelativePath=".\Meanwhile.h">
</File>
<File
RelativePath="Merc Contract.h">
</File>
@@ -3595,9 +3598,15 @@
<File
RelativePath="Queen Command.h">
</File>
<File
RelativePath=".\Quest Debug System.h">
</File>
<File
RelativePath="Quests.h">
</File>
<File
RelativePath=".\QuestText.h">
</File>
<File
RelativePath=".\Reinforcement.h">
</File>
@@ -3634,6 +3643,9 @@
<File
RelativePath="strategic town reputation.h">
</File>
<File
RelativePath=".\Strategic Turns.h">
</File>
<File
RelativePath="strategic.h">
</File>
+1 -1
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@@ -1,5 +1,5 @@
#include "stdafx.h"
//#include "stdafx.h"
#include "profiler.h"
#include "BinaryHeap.hpp"
+91 -1
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@@ -390,7 +390,7 @@
FavorSizeOrSpeed="1"
OptimizeForProcessor="3"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories="&quot;..\Standard Gaming Platform&quot;;..\TileEngine;..\;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
AdditionalIncludeDirectories="&quot;..\Standard Gaming Platform&quot;;..\TileEngine;..\;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\;..\Multiplayer;..\lua"
PreprocessorDefinitions="CALLBACKTIMER;PRECOMPILEDHEADERS;NDEBUG;WIN32;_WINDOWS;JA2;XML_STATIC;CINTERFACE"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -2767,6 +2767,9 @@
BrowseInformation="1"/>
</FileConfiguration>
</File>
<File
RelativePath=".\Item Types.cpp">
</File>
<File
RelativePath="Items.cpp">
<FileConfiguration
@@ -5612,9 +5615,18 @@
<File
RelativePath=".\XML_Launchable.cpp">
</File>
<File
RelativePath=".\XML_LBEPocket.cpp">
</File>
<File
RelativePath=".\XML_LoadBearingEquipment.cpp">
</File>
<File
RelativePath=".\XML_Magazine.cpp">
</File>
<File
RelativePath=".\XML_MercStartingGear.cpp">
</File>
<File
RelativePath=".\XML_Merge.cpp">
</File>
@@ -5631,6 +5643,9 @@
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;fi;fd">
<File
RelativePath=".\Action Items.h">
</File>
<File
RelativePath="aim.h">
</File>
@@ -5649,6 +5664,15 @@
<File
RelativePath="Arms Dealer Init.h">
</File>
<File
RelativePath=".\ArmsDealerInvInit.h">
</File>
<File
RelativePath=".\AStarPathfinder.h">
</File>
<File
RelativePath=".\Auto Bandage.h">
</File>
<File
RelativePath="Boxing.h">
</File>
@@ -5658,30 +5682,66 @@
<File
RelativePath="Campaign.h">
</File>
<File
RelativePath=".\Civ Quotes.h">
</File>
<File
RelativePath=".\Dialogue Control.h">
</File>
<File
RelativePath=".\DisplayCover.h">
</File>
<File
RelativePath=".\Drugs And Alcohol.h">
</File>
<File
RelativePath=".\End Game.h">
</File>
<File
RelativePath="Enemy Soldier Save.h">
</File>
<File
RelativePath=".\EnemyItemDrops.h">
</File>
<File
RelativePath=".\faces.h">
</File>
<File
RelativePath=".\fov.h">
</File>
<File
RelativePath=".\Gap.h">
</File>
<File
RelativePath=".\Handle Doors.h">
</File>
<File
RelativePath="Handle Items.h">
</File>
<File
RelativePath=".\Handle UI Plan.h">
</File>
<File
RelativePath="Handle UI.h">
</File>
<File
RelativePath=".\Interface Control.h">
</File>
<File
RelativePath="Interface Cursors.h">
</File>
<File
RelativePath=".\interface Dialogue.h">
</File>
<File
RelativePath="Interface Items.h">
</File>
<File
RelativePath="interface panels.h">
</File>
<File
RelativePath=".\Interface Utils.h">
</File>
<File
RelativePath="Interface.h">
</File>
@@ -5703,6 +5763,9 @@
<File
RelativePath="Map Information.h">
</File>
<File
RelativePath=".\merc entering.h">
</File>
<File
RelativePath="Merc Hiring.h">
</File>
@@ -5724,6 +5787,9 @@
<File
RelativePath="PATHAI.H">
</File>
<File
RelativePath=".\PathAIDebug.h">
</File>
<File
RelativePath="points.h">
</File>
@@ -5733,6 +5799,12 @@
<File
RelativePath=".\Rain.h">
</File>
<File
RelativePath=".\Rotting Corpses.h">
</File>
<File
RelativePath=".\rt time defines.h">
</File>
<File
RelativePath="ShopKeeper Interface.h">
</File>
@@ -5754,6 +5826,12 @@
<File
RelativePath="Soldier Create.h">
</File>
<File
RelativePath=".\Soldier Find.h">
</File>
<File
RelativePath=".\Soldier Functions.h">
</File>
<File
RelativePath="Soldier Init List.h">
</File>
@@ -5766,6 +5844,9 @@
<File
RelativePath="Soldier Profile.h">
</File>
<File
RelativePath=".\soldier tile.h">
</File>
<File
RelativePath="Spread burst.h">
</File>
@@ -5775,15 +5856,24 @@
<File
RelativePath="Strategic Exit GUI.h">
</File>
<File
RelativePath=".\Structure Wrap.h">
</File>
<File
RelativePath="Tactical All.h">
</File>
<File
RelativePath="Tactical Save.h">
</File>
<File
RelativePath=".\Tactical Turns.h">
</File>
<File
RelativePath="TeamTurns.h">
</File>
<File
RelativePath=".\UI Cursors.h">
</File>
<File
RelativePath="Vehicles.h">
</File>
+6
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@@ -1721,6 +1721,9 @@
BrowseInformation="1"/>
</FileConfiguration>
</File>
<File
RelativePath=".\Render Z.cpp">
</File>
<File
RelativePath="renderworld.cpp">
<FileConfiguration
@@ -3057,6 +3060,9 @@
<File
RelativePath="Render Fun.h">
</File>
<File
RelativePath=".\Render Z.h">
</File>
<File
RelativePath="renderworld.h">
</File>
+9
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@@ -117,6 +117,15 @@
<File
RelativePath=".\lua.cpp">
</File>
<File
RelativePath=".\lua_env.cpp">
</File>
<File
RelativePath=".\lua_strategic.cpp">
</File>
<File
RelativePath=".\lua_tactical.cpp">
</File>
<File
RelativePath=".\lwstring.cpp">
</File>