diff --git a/Tactical/Turn Based Input.cpp b/Tactical/Turn Based Input.cpp index e554d744c..45a894f59 100644 --- a/Tactical/Turn Based Input.cpp +++ b/Tactical/Turn Based Input.cpp @@ -4328,11 +4328,12 @@ void GetKeyboardInput( UINT32 *puiNewEvent ) if ( pSoldier->bActive && pSoldier->stats.bLife > 0 ) { // Get breath back - pSoldier->bBreath = pSoldier->bBreathMax; + pSoldier->bBreath = pSoldier->bBreathMax; + pSoldier->sBreathRed = 0; // Get life back - pSoldier->stats.bLife = pSoldier->stats.bLifeMax; - pSoldier->bBleeding = 0; + pSoldier->stats.bLife = pSoldier->stats.bLifeMax; + pSoldier->bBleeding = 0; // SANDRO - erase insta-healable injury pSoldier->iHealableInjury = 0;