Fixed problems with enemy rooftop climbing (by sevenfm)

- Also updated "Water", "DeepWater" and "WaterTooDeepForAttacks" methods: Added bLevel parameter (by sevenfm)
- see: http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22966&start=0&

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8110 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2016-03-15 12:40:54 +00:00
parent 5bc2bae07e
commit 23d4051473
12 changed files with 118 additions and 154 deletions
+1 -1
View File
@@ -16318,7 +16318,7 @@ void SOLDIERTYPE::DropSectorEquipment( )
if ( sPutGridNo == NOWHERE )
sPutGridNo = RandomGridNo( );
if ( Water( sPutGridNo ) )
if ( Water( sPutGridNo, this->pathing.bLevel ) )
sPutGridNo = gMapInformation.sCenterGridNo;
if ( (this->sSectorX == gWorldSectorX) && (this->sSectorY == gWorldSectorY) && (this->bSectorZ == gbWorldSectorZ) )